Line 112:
Line 112:
Here's a follow-up example from the Legend of Zelda: Ocarina of Time 3D:
Here's a follow-up example from the Legend of Zelda: Ocarina of Time 3D:
<pre>
<pre>
−
00002600: 03000000 09000000 00000000 00000000 ................ //FST entry = SAVE base + File base + (FST offset * 0x200)
+
//FST entry = SAVE base + File base + (FST offset * 0x200) + (FST entry # * 0x30)
−
00002610: 00000000 00000000 00000000 00000000 ................ //0x2600 = 0x2000 + 0x400 + (0x1 * 0x200)
+
//0x2600 = 0x2000 + 0x400 + (0x1 * 0x200) + (0x0 * 0x30)
+
+
00002600: 03000000 09000000 00000000 00000000 ................
+
00002610: 00000000 00000000 00000000 00000000 ................
00002620: 00000000 00000000 00000000 00000000 ................
00002620: 00000000 00000000 00000000 00000000 ................
00002630: 01000000 73797374 656D2E64 61740000 ....system.dat..
00002630: 01000000 73797374 656D2E64 61740000 ....system.dat..