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| The following is all of the differences for Old3DS/New3DS Process9 with [[9.3.0-21|9.3.0-X]]: | | The following is all of the differences for Old3DS/New3DS Process9 with [[9.3.0-21|9.3.0-X]]: |
| * The FIRM-launch code called at the end of the New3DS proc9 main() has different mem-range checks. | | * The FIRM-launch code called at the end of the New3DS proc9 main() has different mem-range checks. |
− | * In the New3DS proc9, the v6.0/v7.0 keyinit function at the very beginning(before the original code) had additional code added for setting [[Flash_Filesystem|CTRNAND]] [[AES_Registers|keyslot]] 0x5, with keydata from .(ro)data. | + | * In the New3DS proc9, the v6.0/v7.0 keyinit function at the very beginning(before the original code) had additional code added for setting [[Flash_Filesystem|CTRNAND]] [[AES_Registers|keyslot]] 0x5, with keydata from .data. After setting the keyY, the keyY in .data is cleared. |
| * In New3DS proc9, the functions for getting the gamecard crypto keyslots / NCCH keyslot can return New3DS keyslots when New3DS flags(NCSD/NCCH) are set. | | * In New3DS proc9, the functions for getting the gamecard crypto keyslots / NCCH keyslot can return New3DS keyslots when New3DS flags(NCSD/NCCH) are set. |
| * The code/data for the binary near the end of arm9mem is slightly different, because of memory-region sizes. | | * The code/data for the binary near the end of arm9mem is slightly different, because of memory-region sizes. |
− | * The only difference in .(ro)data(besides the above code binary) is that the New3DS proc9 has an additional 0x10-byte block for the keyslot 0x5 keyY, see above. | + | * The only difference in .data(besides the above code binary) is that the New3DS proc9 has an additional 0x10-byte block for the keyslot 0x5 keyY, see above. |
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| == NATIVE_FIRM and SAFE_MODE_FIRM == | | == NATIVE_FIRM and SAFE_MODE_FIRM == |