* Connection identifier is a random byte the 3DS assigns to identify the connection should be several connections in range at once. Slave devices must save this value from the initial handshake packet and use it for replies. It must also ignore packets whose connection ID does not match. | * Connection identifier is a random byte the 3DS assigns to identify the connection should be several connections in range at once. Slave devices must save this value from the initial handshake packet and use it for replies. It must also ignore packets whose connection ID does not match. |