− | | Big-endian application programID for the AppData, zero otherwise. | + | | Big-endian application programID/titleID from the application which [[NFC:InitializeWriteAppData|initialized]] the AppData, zero otherwise. This is only written, not compared with the user application titleID: doing the latter would break games' cross-platform compatibility with 3DS<>Wii U(Super Smash Bros 3DS/Wii U for example). |