Line 1:
Line 1:
This page describes the [[GPU_Commands|GPU commands]] used for textures.
This page describes the [[GPU_Commands|GPU commands]] used for textures.
+
+
== General information ==
+
Individual texels in a texture are laid out in memory as a [http://en.wikipedia.org/wiki/Z-order_curve Z-order curve].
== Texture unit setup: Register 0x80 ==
== Texture unit setup: Register 0x80 ==