Line 288:
Line 288:
| 0x0281
| 0x0281
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
−
| Used to set i0 (geo shader) (TODO check)
+
| Used to set i0 (geo shader)
|-
|-
| 0x0282
| 0x0282
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
−
| Used to set i1 (geo shader) (TODO check)
+
| Used to set i1 (geo shader)
|-
|-
| 0x0283
| 0x0283
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
−
| Used to set i2 (geo shader) (TODO check)
+
| Used to set i2 (geo shader)
|-
|-
| 0x0284
| 0x0284
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
−
| Used to set i3 (geo shader) (TODO check)
+
| Used to set i3 (geo shader)
|-
|-
| 0x028A
| 0x028A