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52 bytes removed ,  06:01, 4 December 2014
(confirmed)
Line 288: Line 288:  
| 0x0281
 
| 0x0281
 
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
 
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| Used to set i0 (geo shader) (TODO check)
+
| Used to set i0 (geo shader)
 
|-
 
|-
 
| 0x0282
 
| 0x0282
 
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
 
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| Used to set i1 (geo shader) (TODO check)
+
| Used to set i1 (geo shader)
 
|-
 
|-
 
| 0x0283
 
| 0x0283
 
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
 
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| Used to set i2 (geo shader) (TODO check)
+
| Used to set i2 (geo shader)
 
|-
 
|-
 
| 0x0284
 
| 0x0284
 
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
 
| u32, value is <nowiki>(x&0xff)|((y&0xff)<<8)|((z&0xff)<<16)|((w&0xff)<<24)</nowiki>.
| Used to set i3 (geo shader) (TODO check)
+
| Used to set i3 (geo shader)
 
|-
 
|-
 
| 0x028A
 
| 0x028A
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