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402 bytes added ,  00:39, 15 November 2014
Line 69: Line 69:  
| 0x10
 
| 0x10
 
| 0x4
 
| 0x4
| Top Screen Frame Count (If 0 then solid color at 0x14, else texture at 0x18)
+
| Top screen frame type: 0 = solid color(uses texture1 internally), 1 = texture0, 3 = texture1.
 
|-
 
|-
 
| 0x14
 
| 0x14
Line 77: Line 77:  
| 0x18
 
| 0x18
 
| 0x4
 
| 0x4
| Top Screen Texture offset (Rgb565 at (512*(Top Screen Frame Count))*240)
+
| Top Screen Texture offset, see below.
 
|-
 
|-
 
| 0x1C
 
| 0x1C
Line 177: Line 177:     
The filesize is aligned to 0x10-bytes. The filesize must be at least 0xC4-bytes. The size of the above header is 0xD0-bytes(0xC4-bytes aligned to 0x10-bytes?).
 
The filesize is aligned to 0x10-bytes. The filesize must be at least 0xC4-bytes. The size of the above header is 0xD0-bytes(0xC4-bytes aligned to 0x10-bytes?).
 +
 +
==Textures==
 +
{| class="wikitable" border="1"
 +
|-
 +
!  ID
 +
!  Color format
 +
!  Texture display dimensions
 +
!  Texture data dimensions
 +
!  Description
 +
|-
 +
| 0
 +
| Tiled RGB565
 +
| 412x240
 +
| 512x256
 +
| This is the texture used for the top-screen image, when the frame-type is set for this one.
 +
|-
 +
| 1
 +
| Tiled RGB565
 +
| 1008x240
 +
| 1024x256
 +
| This is the texture used for the top-screen image, when the frame-type is set for this one.
 +
|}
    
==Audio data section==
 
==Audio data section==

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