Line 171: |
Line 171: |
| | 0x2A | | | 0x2A |
| | 0 (no param) | | | 0 (no param) |
− | | ENDEMIT | + | | EMITVERTEX (?) |
− | | (geometry shader only) Signifies that we are done emitting a vertex. | + | | (geometry shader only) Emits a vertex. |
| |- | | |- |
| | 0x2B | | | 0x2B |
| | ? | | | ? |
− | | STARTEMIT | + | | GETVERTEX (?) |
− | | (geometry shader only) Signifies that we are about to emit a vertex. Parameter meaning unknown but is located at bit 22 and is 4 bit long. | + | | (geometry shader only) Gets next round of input data ?. Parameter meaning unknown but is located at bit 22 and is 4 bit long. |
| |- | | |- |
| | 0x2E | | | 0x2E |