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45 bytes removed ,  13:27, 31 July 2011
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=== Overview ===
 
=== Overview ===
CCI files start with a NCSD header which is 4096 bytes long, followed by 4 [[CXI]] blocks. While it is unknown what each CXI block is for, the second one is most likely the main program code since it is much bigger than the others.
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CCI files start with a NCSD header, followed by 3 [[CXI]] blocks. The first block usually starts at 0x4000. While it is unknown what each CXI block is for, the first one is most likely the main program code since it is much bigger than the others.
 
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The first CXI block always begins at 0x1000, and appears to lack a RSA-2048 signature. The offsets to the other blocks are found inside the NCSD header.
      
=== NCSD header ===
 
=== NCSD header ===
Line 27: Line 25:  
|  0x108
 
|  0x108
 
|  8
 
|  8
|  Title ID(?)
+
|  Title/Program ID
 
|-
 
|-
 
|  0x120
 
|  0x120
 
|  4
 
|  4
|  Offset to the second CXI in media units
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|  Offset to the first CXI in media units
 
|-
 
|-
 
|  0x124
 
|  0x124
 
|  4
 
|  4
|  Size of the second CXI
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|  Size of the first CXI
 
|-
 
|-
 
|  0x130
 
|  0x130
 
|  4
 
|  4
|  Offset to the third CXI
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|  Offset to the second CXI
 
|-
 
|-
 
|  0x134
 
|  0x134
 
|  4
 
|  4
|  Size of the third CXI
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|  Size of the second CXI
 
|-
 
|-
 
|  0x158
 
|  0x158
 
|  4
 
|  4
|  Offset to the fourth CXI
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|  Offset to the third CXI
 
|-
 
|-
 
|  0x15C
 
|  0x15C
 
|  4
 
|  4
|  Size of the fourth CXI
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|  Size of the third CXI
 
|-
 
|-
 
|  0x18C
 
|  0x18C
Line 59: Line 57:  
|  0x190
 
|  0x190
 
|  8
 
|  8
|  Partition ID of the second CXI
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|  Partition ID of the first CXI
 
|-
 
|-
 
|  0x1A0
 
|  0x1A0
 
|  8
 
|  8
|  Partition ID of the third CXI
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|  Partition ID of the second CXI
 
|-
 
|-
 
|  0x1C8
 
|  0x1C8
 
|  8
 
|  8
|  Partition ID of the fourth CXI
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|  Partition ID of the third CXI
 
|-
 
|-
 
|  0x200
 
|  0x200
Line 82: Line 80:  
|}
 
|}
   −
CCI images may not include all four CXI blocks. For example, Ghost Recon: Shadow Wars lacks the third CXI. Entries at 0x130, 0x134 and 0x1A0 in its NCSD header are zero.
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Parts of the first CXI block's NCCH header are found around 0x1000 for whatever reason.
 +
 
 +
CCI images may not include all three CXI blocks. For example, Ghost Recon: Shadow Wars lacks the second CXI. Entries at 0x130, 0x134 and 0x1A0 in its NCSD header are zero.
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