This sets current texture info, see [[GPU Textures|GPU textures]].
This sets current texture info, see [[GPU Textures|GPU textures]].
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===== Command 0x006F =====
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{| class="wikitable" border="1"
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! Command Index
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! CommandID
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! Parameter
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! Description
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|-
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| 0
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| 0x006F
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| Typically only bit8-10 are used.
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| Bit8 enables texture coordinate output for texture unit 0, bit9 enables texcoords for texture unit 1, and bit2 enables texcoords for texture unit 2.
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|}
===== Command 0x0080 =====
===== Command 0x0080 =====
Line 326:
Line 343:
| bit0-2 enables/disables texture units 0-2 respectively
| bit0-2 enables/disables texture units 0-2 respectively
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|}
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Note that bit0-2 in this command only enable texture processing. For texturing to work fully, the corresponding texture coordinate outputs must be enabled as well via command 0x006F.