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| u32
| u32
| See command set 0x0111.
| See command set 0x0111.
+
|-
+
| 0x006F
+
| u32
+
| See command set 0x006F.
|-
|-
| 0x0080
| 0x0080
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===== Command 0x0081 =====
===== Command 0x0081 =====
This sets current texture info, see [[GPU Textures|GPU textures]].
This sets current texture info, see [[GPU Textures|GPU textures]].
+
+
===== Command 0x006F =====
+
{| class="wikitable" border="1"
+
! Command Index
+
! CommandID
+
! Parameter
+
! Description
+
|-
+
| 0
+
| 0x006F
+
| Typically only bit8-10 are used.
+
| Bit8 enables texture coordinate output for texture unit 0, bit9 enables texcoords for texture unit 1, and bit2 enables texcoords for texture unit 2.
+
|}
===== Command 0x0080 =====
===== Command 0x0080 =====
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| bit0-2 enables/disables texture units 0-2 respectively
| bit0-2 enables/disables texture units 0-2 respectively
|}
|}
+
Note that bit0-2 in this command only enable texture processing. For texturing to work fully, the corresponding texture coordinate outputs must be enabled as well via command 0x006F.
===== Command 0x00C0 =====
===== Command 0x00C0 =====