Line 92: |
Line 92: |
| | 0x0081 | | | 0x0081 |
| | | | | |
− | | This is used to set the current texture info used for rendering, see command set [[GPU_Textures|0x809F0081]]. | + | | This is used to set the current texture info used for rendering, see command set [[GPU_Textures|0x0081]]. |
| |- | | |- |
| | 0x008E | | | 0x008E |
| | u32 color type | | | u32 color type |
− | | This command sets the texture color type, see command set [[GPU_Textures|0x809F0081]]. | + | | This command sets the texture color type, see command set [[GPU_Textures|0x0081]]. |
| |- | | |- |
| | 0x0091 | | | 0x0091 |
| | | | | |
− | | This sets current texture info, see command [[GPU_Textures|0x805F0091]]. | + | | This sets current texture info, see command [[GPU_Textures|0x0091]]. |
| |- | | |- |
| | 0x0099 | | | 0x0099 |
| | | | | |
− | | This sets current texture info, see command [[GPU_Textures|0x805F0099]]. | + | | This sets current texture info, see command [[GPU_Textures|0x0099]]. |
| |- | | |- |
| | 0x00C3 | | | 0x00C3 |
Line 232: |
Line 232: |
| | 0x0200 | | | 0x0200 |
| | | | | |
− | | See command set [[GPU_GL_Arrays|0x826F0200]]. | + | | See command set [[GPU_GL_Arrays|0x0200]]. |
| |- | | |- |
| | 0x0126 | | | 0x0126 |
Line 248: |
Line 248: |
| | 0x0232 | | | 0x0232 |
| | | | | |
− | | See command set [[GPU_GL_Arrays|0x826F0200]]. | + | | See command set [[GPU_GL_Arrays|0x0200]]. |
| |- | | |- |
| | 0x025E | | | 0x025E |
| | u32, val<<8. | | | u32, val<<8. |
− | | This sets the GL rendering mode, see command set [[GPU_GL_Arrays|0x826F0200]]. | + | | This sets the GL rendering mode, see command set [[GPU_GL_Arrays|0x0200]]. |
| |- | | |- |
| | 0x02B0 | | | 0x02B0 |
Line 260: |
Line 260: |
| | 0x02BB | | | 0x02BB |
| | | | | |
− | | See command set [[GPU_GL_Arrays|0x826F0200]]. | + | | See command set [[GPU_GL_Arrays|0x0200]]. |
| |- | | |- |
| | 0x02BA | | | 0x02BA |