Difference between revisions of "SpotPass"

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*Required for initialization of [[eShop]], (for first time eShop users). Not required for using eShop after first use.
 
*Required for initialization of [[eShop]], (for first time eShop users). Not required for using eShop after first use.
  
nppl.c.app.nintendowifi.net is used by SpotPass itself to download various data via HTTPS, including a cleartext xml policylist which is country-code specific. This policylist seems to contain a list of SpotPass tasks for certain titles. This policylist can control whether the specified tasks are processed at all.
+
In some cases the BOSS module will add the following URL parameter to HTTPS requests, when connected to a [[Nintendo Zone]] AP: "ap=<NZoneApNum>" or when using a specific [[Cfg:GetSystemModel|system model]]: "tm=<SystemModelNumber>". The Old 3DS and Old 3DS XL don't set this value.
  
== Homemenu SpotPass usage ==
+
== policylist ==
 +
Every time the system connects to the wifi AP, the BOSS ("Background online storage service" = SpotPass) module itself will download the cleartext xml policylist: "https://nppl.c.app.nintendowifi.net/p01/policylist/3/<countrycode>". This policylist contains a list of SpotPass tasks for certain titles. This policylist can control whether the specified tasks are processed at all.
  
Homemenu uses two domains with HTTPS for SpotPass. SpotPass stores this content in Homemenu's NAND shared extdata.
+
As of the policylist updated 2017-11-08, this stops the <tt>OlvNotf</tt> (Miiverse notification sync) task for <tt>000400300000bc00</tt>, <tt>000400300000bd00</tt>, <tt>000400300000be00</tt> for all regions and <tt>basho0</tt> for the [[Home Menu]]. Japan also has the <tt>9ER_NTD</tt> task blocked for いつの間にテレビ (<tt>0004000000034700</tt>).
  
* Via the a248.e.akamai.net cache mirror npdl.c.app.nintendowifi.net is accessed. There's 4 "bashoX" files download from here,(where X is 0-3) each of which are downloaded if updated every 24 hours. There's separate files stored on the server for each region and language. These contain the system notifications.
+
== User Agent ==
* The pls.c.shop.nintendowifi.net domain is used for uploading data from the home menu NAND shared extdata, it's unknown what this is used for. This is uploaded every 24 hours.
+
 
 +
The default user-agent used for SpotPass HTTPS requests (including the policylist) has the following format:
 +
 
 +
<tt><user agent codename>-<user agent version>/<printed hex u64 [[CfgS:GetLocalFriendCodeSeed|LocalFriendCodeSeed]]>-<printed hex u64 [[FRDU:GetMyFriendKey|Friend]] [[FRDU:PrincipalIdToFriendCode|Code]]>/<text [[CVer|system]] [[NVer|version]]>/<unknown decimal value>/<[[Cfg:GetSystemModel|system model number]]></tt>
 +
 
 +
The codename can be set to either <tt>PBOS</tt> (Production BOSS?) or <tt>DBOS</tt> (Development BOSS?) depending if the console is a [[Configuration_Memory#UNITINFO|retail]] unit. As of system version 11.17, the user agent version is hardcoded to 8.0 and the decimal value is set to 62452 (0xF3F4).
 +
 
 +
No user-agent is used for plaintext HTTP requests with SpotPass.
 +
 
 +
== Titles Spotpass usage ==
 +
{| class="wikitable"
 +
|-
 +
! Title
 +
! Description
 +
|-
 +
| [[Home Menu]]
 +
| Home Menu uses SpotPass for system notifications, and for uploading data from home-menu shared extdata.
 +
|-
 +
| [[System Settings]]
 +
| System Settings uses SpotPass for uploading data, with this URL: https://npul.c.app.nintendowifi.net/p01/recv/<RegionID>/sendcfg This RegionID is separate from the RegionIDs home-menu uses.
 +
|-
 +
| ?
 +
| Unknown log data is uploaded with this URL: https://logus-p.est.c.app.nintendowifi.net/LogServer_us_live/Upload
 +
|}
  
 
== Automatic System Update Download ==
 
== Automatic System Update Download ==
 +
See [[Automatic System Update Download]].
  
With the [[2.0.0-2]] update, system updates are automatically downloaded via the system.(SpotPass doesn't handle this, some other applet handles this) It only downloads updates, it will not install updates without the user's permission. See this: http://www.nintendo.com/consumer/systems/3ds/en_na/menu_update.jsp
+
== BOSS Sysmodule Savegame==
 
+
See [[BOSS Savegame]]
The system downloads/checks for updates every 24 hours. This is identical to the system used for manual system updates: when it's time to check for updates, it will send a system update SOAP request to the server.
 
When there's an update available, it will then do the usual sysupdate procedure like manual sysupdates.
 
  
 
== Content Container ==
 
== Content Container ==
  
All SpotPass content uses this container to encrypt the payload and sign it. The cleartext content is stored in [[extdata]]. The format of these headers is big-endian.
+
SpotPass content must use this container to encrypt the payload and sign it, for content downloads. The cleartext content is stored in [[extdata]]. The format of these headers is big-endian.
  
 
=== BOSS Header ===
 
=== BOSS Header ===
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! Offset
 
! Offset
 
! Length
 
! Length
!  
+
! Description
 
|-
 
|-
 
| 0x0
 
| 0x0
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| 0x1C
 
| 0x1C
 
| 0xC
 
| 0xC
| First 12 bytes of the CTR
+
| First 12 bytes of the Initialization Vector (IV)
 
|}
 
|}
  
Data following the BOSS header is encrypted with AES-CTR. The first 12 bytes of the CTR are from offset 0x1C of the header, while the last word of the CTR in big-endian is 0x1. The CTR from the header is random per file, and an unique random CTR is used each time the content is updated. The cleartext data begins with the content header.
+
Data following the BOSS header is encrypted with AES-CTR. The AES key that is used is stored in [[AES_Registers#Keyslots|keyslot 0x38]]. The first 12 bytes of the IV are from offset 0x1C of the header, while the last 32-bit integer of the IV in big-endian is 0x1. The IV from the header is random per file, and an unique random IV is used each time the content is updated. The cleartext data begins with the content header.
  
 
=== Content Header ===
 
=== Content Header ===
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! Offset
 
! Offset
 
! Length
 
! Length
!  
+
! Description
 
|-
 
|-
 
| 0x0
 
| 0x0
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| 0x10
 
| 0x10
 
| 0x2
 
| 0x2
| ?
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| Used for generating the extdata filepath.
 
|-
 
|-
 
| 0x12
 
| 0x12
Line 100: Line 123:
 
|}
 
|}
  
The first 0x10-bytes are all-zero except the first byte which is 0x80, and the u16 at 0x10 is 0x2. It's unknown what the first 0x12-bytes are used for.
+
The first 0x10-bytes are all-zero except the first byte which is usually 0x80. It's unknown what the first 0x10-bytes are used for.
 +
 
 +
The hash at offset 0x12 hashes the 0x12-byte data at offset 0x0 followed by a zero u16. The RSA signature is signed by Nintendo. Following this header is the actual content payload, which is written to a cleartext file under the [[extdata]] /boss directory.
 +
 
 +
=== Payload Content Header ===
 +
{| class="wikitable"
 +
|-
 +
! Offset
 +
! Length
 +
! Description
 +
|-
 +
| 0x0
 +
| 0x8
 +
| ProgramID
 +
|-
 +
| 0x8
 +
| 0x4
 +
| Usually zero?
 +
|-
 +
| 0xC
 +
| 0x4
 +
| Content datatype, used for filtering with [[BOSSU:GetNsDataIdList]].
 +
Usually 0x10001? (observed 0x20001 in eShop strings)
 +
|-
 +
| 0x10
 +
| 0x4
 +
| Size of the payload after this header
 +
|-
 +
| 0x14
 +
| 0x4
 +
| [[BOSS_Services|NsDataId]], used for generating the extdata filepath.
 +
|-
 +
| 0x18
 +
| 0x4
 +
| Probably some version field for the payload
 +
|-
 +
| 0x1C
 +
| 0x20
 +
| SHA-256 hash
 +
|-
 +
| 0x3C
 +
| 0x100
 +
| RSA-2048 signature over the previous SHA-256 hash
 +
|}
 +
 
 +
This signature is signed by Nintendo with the same key-pair as the content header.
 +
 
 +
The hash at offset 0x1C hashes the 0x1C-byte data at offset 0x0 followed by a zero u16, followed by all of the remaining cleartext data following this header(the actual content data).
  
The hash at offset 0x12 hashes the 0x12-byte data at offset 0x0 followed by a zero u16. The RSA signature is signed by Nintendo. Following this header is the actual content payload, which is written to a cleartext file under the [[extdata]] /boss directory.
+
The downloaded boss data is written in the following format to extdata.
 +
First an extdata header in the following format
 +
{| class="wikitable"
 +
|-
 +
! Offset
 +
! Length
 +
! Description
 +
|-
 +
| 0x0
 +
| 0x1
 +
| Size of header including this field. Always 0x18
 +
|-
 +
| 0x1
 +
| 0xB
 +
| Usually zero?
 +
|-
 +
| 0xC
 +
| 0x4
 +
| Unknown
 +
|-
 +
| 0x10
 +
| 0x4
 +
| Download date in format: Bit 0-6 = day, Bit 7-10 = month, Bit 11-21 = year
 +
|-
 +
| 0x14
 +
| 0x4
 +
| Usually zero? Padding?
 +
|}
 +
Followed by the Payload Content Header without the hash and signature (first 0x1C bytes) and the actual payload.
  
 
[[Category:Nintendo Software]]
 
[[Category:Nintendo Software]]

Revision as of 21:48, 22 March 2024

SpotPass is a Nintendo 3DS feature that allows the 3DS to automatically download content, notifications, and software when it's in standby mode.(SpotPass may download/upload some content while the 3DS is in "active" mode, but *only* if the currently active app uses SpotPass) SpotPass can upload content as well. Software downloaded with SpotPass is stored on SD card.

SpotPass Internet communications are mostly HTTPS transfers.

In System Settings, you can disable SpotPass automatic title downloading, but it states that important software will still downloaded.(This only disables downloading of free titles via SpotPass)

'nasc.nintendowifi.net' confirmed usages:(not SpotPass related)

  • Friends List applet requires this server to be 'Online' (most likely the reason for regular requests to this server)
  • Required for initialization of eShop, (for first time eShop users). Not required for using eShop after first use.

In some cases the BOSS module will add the following URL parameter to HTTPS requests, when connected to a Nintendo Zone AP: "ap=<NZoneApNum>" or when using a specific system model: "tm=<SystemModelNumber>". The Old 3DS and Old 3DS XL don't set this value.

policylist

Every time the system connects to the wifi AP, the BOSS ("Background online storage service" = SpotPass) module itself will download the cleartext xml policylist: "https://nppl.c.app.nintendowifi.net/p01/policylist/3/<countrycode>". This policylist contains a list of SpotPass tasks for certain titles. This policylist can control whether the specified tasks are processed at all.

As of the policylist updated 2017-11-08, this stops the OlvNotf (Miiverse notification sync) task for 000400300000bc00, 000400300000bd00, 000400300000be00 for all regions and basho0 for the Home Menu. Japan also has the 9ER_NTD task blocked for いつの間にテレビ (0004000000034700).

User Agent

The default user-agent used for SpotPass HTTPS requests (including the policylist) has the following format:

<user agent codename>-<user agent version>/<printed hex u64 LocalFriendCodeSeed>-<printed hex u64 Friend Code>/<text system version>/<unknown decimal value>/<system model number>

The codename can be set to either PBOS (Production BOSS?) or DBOS (Development BOSS?) depending if the console is a retail unit. As of system version 11.17, the user agent version is hardcoded to 8.0 and the decimal value is set to 62452 (0xF3F4).

No user-agent is used for plaintext HTTP requests with SpotPass.

Titles Spotpass usage

Title Description
Home Menu Home Menu uses SpotPass for system notifications, and for uploading data from home-menu shared extdata.
System Settings System Settings uses SpotPass for uploading data, with this URL: https://npul.c.app.nintendowifi.net/p01/recv/<RegionID>/sendcfg This RegionID is separate from the RegionIDs home-menu uses.
? Unknown log data is uploaded with this URL: https://logus-p.est.c.app.nintendowifi.net/LogServer_us_live/Upload

Automatic System Update Download

See Automatic System Update Download.

BOSS Sysmodule Savegame

See BOSS Savegame

Content Container

SpotPass content must use this container to encrypt the payload and sign it, for content downloads. The cleartext content is stored in extdata. The format of these headers is big-endian.

BOSS Header

Offset Length Description
0x0 0x4 Magic Number "boss"
0x4 0x4 Magic Number 0x10001
0x8 0x4 Big-endian filesize
0xC 0x8 u64 release date (UNIX timestamp)
0x14 0x2 Must always be 0x1
0x16 0x2 Padding
0x18 0x2 Content header hash type, always 0x2 for SHA-256
0x1A 0x2 Content header RSA size, always 0x2 for RSA-2048 (X<<7)
0x1C 0xC First 12 bytes of the Initialization Vector (IV)

Data following the BOSS header is encrypted with AES-CTR. The AES key that is used is stored in keyslot 0x38. The first 12 bytes of the IV are from offset 0x1C of the header, while the last 32-bit integer of the IV in big-endian is 0x1. The IV from the header is random per file, and an unique random IV is used each time the content is updated. The cleartext data begins with the content header.

Content Header

Offset Length Description
0x0 0x10 ?
0x10 0x2 Used for generating the extdata filepath.
0x12 0x20 SHA-256 hash
0x32 0x100 RSA-2048 signature over the above hash

The first 0x10-bytes are all-zero except the first byte which is usually 0x80. It's unknown what the first 0x10-bytes are used for.

The hash at offset 0x12 hashes the 0x12-byte data at offset 0x0 followed by a zero u16. The RSA signature is signed by Nintendo. Following this header is the actual content payload, which is written to a cleartext file under the extdata /boss directory.

Payload Content Header

Offset Length Description
0x0 0x8 ProgramID
0x8 0x4 Usually zero?
0xC 0x4 Content datatype, used for filtering with BOSSU:GetNsDataIdList.

Usually 0x10001? (observed 0x20001 in eShop strings)

0x10 0x4 Size of the payload after this header
0x14 0x4 NsDataId, used for generating the extdata filepath.
0x18 0x4 Probably some version field for the payload
0x1C 0x20 SHA-256 hash
0x3C 0x100 RSA-2048 signature over the previous SHA-256 hash

This signature is signed by Nintendo with the same key-pair as the content header.

The hash at offset 0x1C hashes the 0x1C-byte data at offset 0x0 followed by a zero u16, followed by all of the remaining cleartext data following this header(the actual content data).

The downloaded boss data is written in the following format to extdata. First an extdata header in the following format

Offset Length Description
0x0 0x1 Size of header including this field. Always 0x18
0x1 0xB Usually zero?
0xC 0x4 Unknown
0x10 0x4 Download date in format: Bit 0-6 = day, Bit 7-10 = month, Bit 11-21 = year
0x14 0x4 Usually zero? Padding?

Followed by the Payload Content Header without the hash and signature (first 0x1C bytes) and the actual payload.