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- 17:54, 11 April 2015 diff hist -118 3DS System Flaws →Tips and info
- 16:48, 11 April 2015 diff hist +146 GPU Textures Mention z-order curves.
- 16:44, 11 April 2015 diff hist -538 GPU Textures Rewrote format section - most of the prior content was wrong or misleading
- 16:33, 11 April 2015 diff hist -190 GPU Textures Remove now redundant content
- 16:32, 11 April 2015 diff hist +773 GPU Textures Rewrite most of this page.
- 16:06, 11 April 2015 diff hist +189 GPU/Commands
- 20:33, 7 April 2015 diff hist -180 IO Registers Gotta be short and concise :)
- 19:40, 7 April 2015 diff hist +8 IO Registers Undo revision 12249 by Plutooo (talk)
- 10:40, 7 April 2015 diff hist +8 IO Registers C'mon, don't be so lazy.
- 01:37, 12 March 2015 diff hist -1 m 3DS Userland Flaws major contribution
- 17:15, 1 March 2015 diff hist +358 SHBIN Describe uniform table register space
- 17:05, 1 March 2015 diff hist +453 SHBIN Cleanup and restructure and clarify
- 14:04, 27 February 2015 diff hist +62 GPU/External Registers Fix the example, lol.
- 13:56, 27 February 2015 diff hist +108 GPU/External Registers Explicit example.
- 13:54, 27 February 2015 diff hist +40 GPU/External Registers →Framebuffer color formats
- 13:52, 27 February 2015 diff hist +12 GPU/Commands →Command 0x0111
- 13:50, 27 February 2015 diff hist +243 GPU/Internal Registers Formats verified via hardware tests and/or Citra compatibility. Pixel Size kept around as before.
- 22:05, 24 February 2015 diff hist -53 GPU/External Registers Not sure what bit16 does, but it's not that. See bit1.
- 22:02, 24 February 2015 diff hist -5 GPU/External Registers Fixup bits 24 and 25
- 02:30, 24 February 2015 diff hist -28 m GPU/External Registers Remove information which serves no value for well-understood fields.