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Revision as of 06:38, 8 December 2015 by Steveice10 (talk | contribs) (moved FRDU:SetCurrentlyPlayingText to FRDU:UpdateGameModeDescription)
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Index Word Description
0 Header code [0x001D0002]
1 (len<<14) | 0x802
2 Pointer to input UTF-16 text buffer, buffer size is normally 0x100-bytes.


Index Word Description
0 Header code
1 Result code


This sets the "currently playing" text description displayed in the friends-list(separate from the application title text). The specified data seems to be sent in encrypted(?) UDP frame(s) to the friends server.