Difference between revisions of "CiTRUS"

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(Created page with "{{Infobox homebrew | title = CiTRUS | image = | type = Homebrew Tool | author = Xcution | download = http://www.mediafire.com/?6je22r...")
 
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INPUT:
 
INPUT:
  
1x XBSF (Xtended Banner Specifications(Spec) File)
+
* 1x XBSF (Xtended Banner Specifications(Spec) File)
2x CTPK (CTR Texture PacKage)
+
* 2x CTPK (CTR Texture PacKage)
1x BCWAV (Banner CTR Wave)
+
* 1x BCWAV (Banner CTR Wave)
1x CBMD (CTR Banner Model Data)
+
* 1x CBMD (CTR Banner Model Data)
  
 
== ISSUES ==
 
== ISSUES ==
  
 
I believe building should be stable now, but please make sure to either open a file or save your work before hitting the "build" button. I have included catches so hitting the button without having saved or opened a file will do nothing in order to ensure that you do not lose your work.
 
I believe building should be stable now, but please make sure to either open a file or save your work before hitting the "build" button. I have included catches so hitting the button without having saved or opened a file will do nothing in order to ensure that you do not lose your work.

Revision as of 06:10, 5 February 2012

CiTRUS
General
Author(s)Xcution
TypeHomebrew Tool
Version0.1
Links
Download


Over the past week I have been working on Project CiTRUS. Currently this tool is capable of designing/outputting "proper" Nintendo 3DS (CTR) BaNneR and ICoN files using my XBSF format.

You may notice that creating these formats is not yet available in any other released tool. Over the course of time I will do my best to add creating new formats of 3DS files among various other calculations if I see users are liking the program.


Note: I do not recommend this release for n00bs as it requires knowledge of CGFX, BCWAV, CBDM, and CTPK files.

I do not include an editor for these formats, however I do include an example of each required file for generating a test banner/icon. I do this not to troll, but rather in the hopes that it will encourage other talented users to make programs for the 3DS.



USE

For the most part, I included instructions in READMEHOWTOUSE.txt included in the download for the program.

INPUT:

  • 1x XBSF (Xtended Banner Specifications(Spec) File)
  • 2x CTPK (CTR Texture PacKage)
  • 1x BCWAV (Banner CTR Wave)
  • 1x CBMD (CTR Banner Model Data)

ISSUES

I believe building should be stable now, but please make sure to either open a file or save your work before hitting the "build" button. I have included catches so hitting the button without having saved or opened a file will do nothing in order to ensure that you do not lose your work.