Mii
Originally created for the Nintendo Wii (and backported to a selection of DS/i games), the Mii format was expanded with a larger selection of facial features and a new "copying" permission for the 3DS family, and later implemented as-is on Wii U.
See Mii Maker for the application chiefly designed to create, edit, delete, and trade Miis or convert them from and to a QR code.
Mii Database
Format of the Mii main database CFL_DB.dat, found in shared extdata archive f0000000b.
Offset | Length | |
---|---|---|
0x0 | 0x4 | Header "CFOG" (Mii Maker section) |
0x4 | 0x4 | Header 0x00010000 |
0x8 | 0x23F7 | Array of owned (saved in Mii Maker) Miis. Order in file is unrelated to canonical order in-app. |
0x23FC | 0x4 | Header "CFHE" |
0x23F8 | 0x4 | Header 0xFFFFFFFF |
0x2400 | 0xA410 | Array of objects? See chapter |
0xC810 | 0x10 | Terminator? 00 [..] 00 08 83 |
0xC820 | 0x4 | Header "CFRA" (Invitations section) |
0xC824 | 0x4 | Header? 0x39000000 |
0xC861 | 0x2B | Weird padding? 0x00 |
0xC88C | 0x1C20 (?) | Array of Miis contributed from games, used for Mii Plaza "invitations" feature. The format isn't that of a full Mii. |
0xE4AC | 0x14 | 01 00 [..] 00 D2 74 |
0xE4C0 | 0x3D860 | Empty (00) |
Mii format
Note: 0x18-3B have been copied as-is from the QR code specification, so they're unverified.
Offset | Length | |
---|---|---|
0x0 | 0x4 | Mii ID |
0x4 | 0x4 | System ID (identifies owner, for purpose of enforcing editing restrictions and blue pants). Is not tied to the MAC address anymore. |
0x8 | 0x1 | Unknown (always 71?) |
0x9 | 0x1 | Allow Copying (?) (A2=on?) |
0xA | 0x3 | unknown; apparently constant for the same source console |
0xD | 0x1 | unknown; apparently constant for the same source console - subtract 2 for personal Mii? |
0xE | 0x2 | unknown; variable (range A-F may alternatively be a timestamp?) |
0x10 | 0x6 | Creator's full MAC |
0x16 | 0x2 | Padding (0000) |
0x18 | 0x2 | Bit-mapped: Birthday (4bit-day,5bit-month), Sex, Shirt, ?? |
0x1A | 0x14 | UTF-16 Mii Name (10 chars max, 0000 terminated) |
0x2E | 0x2 | width & height |
0x30 | 0x1 | bit 0: disable sharing bit 1-4: face shape bit 5-7: skin color |
0x31 | 0x1 | bit 0-3: wrinkles bit 4-7: makeup |
0x32 | 0x1 | hair style |
0x33 | 0x1 | bit 0-2: hair color bit 3: flip hair |
0x34 | 0x4 | unknown |
0x38 | 0x1 | bit 0-4: eyebrow style bit 5-7: eyebrow color |
0x39 | 0x1 | bit 0-3: eyebrow scale bit 4-6: eyebrow yscale |
0x3A | 0x2 | note that the bytes are swapped over (little-endian layout) bit 0-3: eyebrow rotation bit 5-8: eyebrow x spacing bit 9-13: eyebrow y position |
0x3C | 0x4 | unknown |
0x40 | 0x1 | Allow Copying (?) (0D on 0E off 8D on) |
0x41 | 0x7 | unknown |
0x48 | 0x14 | UTF-16 Author Name (10 chars max, 0000 terminated) |
CFHE object
A 0xE-byte long item.
On my database, they're all 0000 0000 0000 0000 0000 FF7F FF7F.
Wild speculation: blacklist of already scanned celebrity (gold) Mii QRs?
Alternative interpretation: FFFF FFFF 0000 0000 0000 0000 0000 is the 1st item; FF7F FF7F 0000 [...] the 2nd, etc;
Mii categories (pants colors)
Initial digits have been mirrored from David Hawley's defunct Wii research. Some information may be outdated.
Specialness will override any other color and make the
Special (gold) Miis
Specialness will override any other color and make the Mii non-editable.
Copying is rumored to have to be disabled.
First digit of Mii ID: 0, 1, 4, 5
Imported (blue) Miis
Any (non-gold) Mii with a different System ID will appear as a foreign one.
There is also a range of Mii IDs that are always foreign and uneditable, regardless of the System ID:
First digit of Mii ID: C, D
Regular (black/red) Miis
Always editable, since they can only appear as such on the console that created them.
First digit of Mii ID: 2, 3, 6, 7, 8, 9, A, B, E, F