Talk:GPU/Internal Registers

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Revision as of 12:07, 3 December 2015 by Neobrain (talk | contribs) (Created page with "FYI, fixed-point numbers are often denoted as "fixedX.Y", with X the non-fractional and Y the fractional bits. Also note that one wouldn't speak about "fixed-point" numbers when ...")
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FYI, fixed-point numbers are often denoted as "fixedX.Y", with X the non-fractional and Y the fractional bits. Also note that one wouldn't speak about "fixed-point" numbers when Y=0 (just say "X-bit integer" instead). Neobrain 12:07, 3 December 2015 (CET)