KScheduler
Size : 0x228 bytes
Offset | Type | Description |
---|---|---|
0x0 | u32 | Pointer to vtable |
0x4 | u32 | Unused, may have been for reference count |
0x8 | u32 | Count for thread switches - this is only added to if a context switch function runs but exits because the scheduler is locked by another thread. |
0xC | bool | Context switch needed |
0xD | bool | Context switch started during interrupt |
0xE | bool | Trigger CPU cross-core interrupt (interrupt 8) |
0xF | bool | Post-interrupt rescheduling needed |
0x10 | s16 | Scheduler core number |
0x12 | s16 | Count of threads currently being managed by this scheduler object |
0x14 | u32 | Bit field for high priority threads in KScheduler(0-31) |
0x18 | u32 | Bit field for low priority threads in KScheduler(32-63)\ |
0x1C | KThread* | Scheduler thread |
0x20 | u32 | Unknown |
0x24 | u32 | Unknown/unused |
0x28 | ThreadSchedulePrioList[64] | List of KThread pair structs by priority |
ThreadSchedulePrioList struct:
Offset | Type | Description |
---|---|---|
0x0 | KThread* | First |
0x4 | KThread* | Last |
There is 1 KScheduler object per core.
ThreadSchedulePrioList info:
Each priority of KThread has a pair of KThread object pointers below the KScheduler object. Each pair of pointers makes up 1 entry in that core's Scheduler for their priority. The first KThread in the entry is the first KThread in the linked list and the second is the last KThread in the linked list of KThreads in the scheduler that have the same priority.
Priority bit fields:
Each bit field goes from the most significant bit to the least significant bit, high priority to low priority. This means, for example, that bit 31 in the high priority bit field is for priority 0 and bit 0 is for priority 31. These fields are set when a KThread with the corresponding priority is added for scheduling and are cleared when the last KThread in the linked list for a given priority is removed from the scheduler.