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- 19:37, 26 September 2015 diff hist +673 KHeapChunkHeader Smea being so helpful today by deleting useful info <3
- 16:20, 26 September 2015 diff hist +24 KHeapChunkHeader
- 16:14, 26 September 2015 diff hist +26 KHeapChunkHeader
- 16:06, 26 September 2015 diff hist +42 m 3DS System Flaws Point towards memory chunk header documentation
- 16:02, 26 September 2015 diff hist +730 N KHeapChunkHeader There, feel free to document this in a better manner. At least it's documented at all now.
- 13:30, 4 September 2015 diff hist 0 m GPU/Procedural Texture Generation fix typo
- 01:05, 26 August 2015 diff hist +96 Homebrew Exploits →Self-Exploitable
- 19:38, 25 August 2015 diff hist 0 m Nintendo OpenGL →Description current
- 18:37, 23 August 2015 diff hist +25 m Hardware →GPU
- 18:36, 23 August 2015 diff hist -1 m GPU/Procedural Texture Generation
- 18:36, 23 August 2015 diff hist -1 m GPU/Fragment Lighting
- 18:36, 23 August 2015 diff hist -1 m GPU/Primitive Engine current
- 18:35, 23 August 2015 diff hist +18 m GPU/Procedural Texture Generation
- 18:35, 23 August 2015 diff hist +18 m GPU/Fragment Lighting
- 18:35, 23 August 2015 diff hist +18 m GPU/Primitive Engine
- 18:35, 23 August 2015 diff hist 0 m Homebrew Libraries and Tools
- 18:28, 23 August 2015 diff hist +602 N GPU/Primitive Engine Just a quick "tl;dr" on VSPs
- 14:06, 23 August 2015 diff hist +547 Setting up Development Environment Added sf2dlib, gl3ds, caelina, and 3ds-cmake
- 13:59, 23 August 2015 diff hist +231 Setting up Development Environment Add a note about nihstro
- 12:21, 23 August 2015 diff hist -6 Homebrew Exploits JPN availability is a pointless detail. Either you have already gotten IF or CN from the eshop, or not.
- 15:28, 21 August 2015 diff hist +64 GPU Textures →General information
- 15:26, 21 August 2015 diff hist +43 GPU Textures →Texture parameters
- 11:05, 21 August 2015 diff hist -6 Tubehax wiki cache plz!
- 11:04, 21 August 2015 diff hist +8 m Tubehax
- 04:00, 21 August 2015 diff hist +26 m Hardware →GPU
- 03:58, 21 August 2015 diff hist +153 GPU/Fragment Lighting →Resources
- 03:51, 21 August 2015 diff hist +6,158 N GPU/Fragment Lighting Dropping the bomb. Still somewhat incomplete, but this should be good enough to get started.
- 00:51, 21 August 2015 diff hist +151 Hardware →GPU
- 00:45, 21 August 2015 diff hist 0 GPU/Procedural Texture Generation →Noise Module
- 00:44, 21 August 2015 diff hist +48 GPU/Procedural Texture Generation Add LUT size.
- 00:36, 21 August 2015 diff hist +1,685 N GPU/Procedural Texture Generation Hey, look what I found... (thanks @ yuriks for translating!)
- 11:11, 17 August 2015 diff hist 0 m FirmwareNews
- 11:10, 17 August 2015 diff hist +58 FirmwareNews
- 18:44, 16 August 2015 diff hist +699 Nintendo OpenGL Let's drop some further names here.
- 15:15, 16 August 2015 diff hist -27 GPU/External Registers →Framebuffer format
- 14:30, 13 August 2015 diff hist +76 SHBIN →Unknown Block 2 Item
- 14:20, 13 August 2015 diff hist 0 SHBIN Woops.
- 14:18, 13 August 2015 diff hist +163 SHBIN →DVOJ
- 14:14, 13 August 2015 diff hist +207 SHBIN →DVOJ
- 20:58, 11 August 2015 diff hist -64 Nintendo OpenGL Kids plz.
- 00:40, 9 August 2015 diff hist +579 SHBIN Wild guess about line numbering information in DVOJs
- 02:29, 7 August 2015 diff hist +116 GPU/Shader Instruction Set The actual D3D shader token stream shows even more resemblance than the instruction mnemonics themselves.
- 01:59, 7 August 2015 diff hist +1,816 SHBIN Document the DVOJ format.
- 00:34, 7 August 2015 diff hist +80 SHBIN →DVOJ
- 22:22, 3 August 2015 diff hist +164 GPU/Shader Instruction Set →Overview
- 16:28, 31 July 2015 diff hist +209 SHBIN Add a note about DVOJ
- 16:23, 31 July 2015 diff hist +26 GPU/GL Arrays Add alternative name for GL_SUBD_PRIM_DMP
- 16:18, 31 July 2015 diff hist +19 GPU/GL Arrays Drop an identifier used in a useful public presentation.
- 16:17, 31 July 2015 diff hist +228 GPU/GL Arrays Add a note on DMP's variable-size primitives.
- 16:11, 31 July 2015 diff hist +1,526 Hardware Describe some unique PICA200 features, and drop some names for being able to search for useful publications.