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| Title uniqueID of the applet which set this SysMenuArg structure.
+
|-
+
| 0x8
+
| 0x8
+
| u64 programID of the title to launch.
+
|-
+
| 0x10
+
| 0x4
+
| ?
+
|-
+
| 0x14
+
| 0x4
+
| 1 + <bit value loaded from [[Config_Savegame|Cfg]] block 0xC0000>
+
|}
+
+
The above is the structure of the 0x18-byte buffer used with Home Menu for StoreSysMenuArg/LoadSysMenuArg. The uniqueID is for a NAND title with tid-high 000400030, this title must be installed in NAND. Only certain uniqueIDs can be used here.
=Description=
=Description=
This copies the input buffer to [[FIRM|FIRM-launch params]]+0x500, in NS state.
This copies the input buffer to [[FIRM|FIRM-launch params]]+0x500, in NS state.