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59 bytes added ,  15:10, 26 February 2014
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Each DVLE is associated to an individual shader shader program contained in the binary blob. A single shader binary blob may contain multiple shader programs of the same kind.
 
Each DVLE is associated to an individual shader shader program contained in the binary blob. A single shader binary blob may contain multiple shader programs of the same kind.
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The data contained in unk1 table is sent over to the GPU.
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