− | | This loads the u8 mediatype from the same data loaded by [[FS:GetProgramLaunchInfo|GetProgramLaunchInfo]], then writes it to response-word[2]. This is used with [[Anti Savegame Restore]]. | + | | This loads the u8 mediatype for the current application from already initialized state, this u8 was originally loaded from the same data used by [[FS:GetProgramLaunchInfo|GetProgramLaunchInfo]]. This then writes the u8 to response-word[2]. This is used with [[Anti Savegame Restore]]. |