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| How do you think about whether any other encryption or special way to read/write save used ?[[User talk:Matyapiro31|Matyapiro]] | | How do you think about whether any other encryption or special way to read/write save used ?[[User talk:Matyapiro31|Matyapiro]] |
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− | I found those things in a SSFIV saved game... | + | * I found those things in a SSFIV saved game... |
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− | The important offsets are usually constant and the values change, so it's not hard to look for a single offset of data that changes in a predictable way when you re-save it. Sometimes you have to use your imagination. For 20,000 points in SSFIV, you'd search for "0xC8" ( 200 in decimal is "20,000" in the game ) because it stores points in multiples of 100. It's easier to see if you're editing a saved game right in front of you and constantly making small changes to it. --jl | + | The important offsets are usually constant, the values change, it's not hard to look for an offset of data that's changing predictably after you re-save. |
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| + | Sometimes you have to use your imagination. To find 20,000 points in SSFIV, you'd search for "0xC8" ( 200 in decimal == "20,000" in game ) because it stores the points in multiples of 100. It's easier to see if you're editing saves in front of yourself and constantly making minor changes to it - to see where those changes show up later. --jl |
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| So we need analyze project with each save.?[[User talk:Matyapiro31|Matyapiro]] | | So we need analyze project with each save.?[[User talk:Matyapiro31|Matyapiro]] |
| + | * Only if you're trying to figure out where the game data is. Just common sense. |
| + | * You can examine each save manually after making small changes ( while playing with it on the 3DS ) but we still don't know what all the hashes are being used for. |
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| spell error?What's this? | | spell error?What's this? |
| ~Partitions are "catted" together | | ~Partitions are "catted" together |
| [[User talk:Matyapiro31|Matyapiro]] | | [[User talk:Matyapiro31|Matyapiro]] |
| + | * Con'''cat'''enated. Attached, joined, appended. One follows after the other. lol. |