Changes

216 bytes added ,  22:09, 10 February 2013
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| float Z coordinate
 
| float Z coordinate
 
|}
 
|}
 +
 +
Type 0x14 seems to used for rendering quads, mainly for the skybox/sub screen etc. The rest of the rendered objects are likely rendered via vertex arrays, however it's unknown how the vertex arrays are initialized.
    
=== Types for CmdID 0x000F02C0 ===
 
=== Types for CmdID 0x000F02C0 ===