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292 bytes added ,  06:12, 3 September 2012
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@Yellows8, I think the old encryption is just [http://en.wikipedia.org/wiki/Block_cipher_modes_of_operation#Electronic_codebook_.28ECB.29 AES-ECB] which is the same as AES-CTR whose counter isn't progressing... --[[User:Elisherer|Elisherer]] 15:07, 25 March 2012 (CEST)
 
@Yellows8, I think the old encryption is just [http://en.wikipedia.org/wiki/Block_cipher_modes_of_operation#Electronic_codebook_.28ECB.29 AES-ECB] which is the same as AES-CTR whose counter isn't progressing... --[[User:Elisherer|Elisherer]] 15:07, 25 March 2012 (CEST)
 
:It is *not* AES-ECB. If it were,(and Nintendo has *never* used AES-ECB *directly*) you would see the same encrypted 16-byte block for *every* all-zero 16-byte block. The CTR *does* increase, it just gets reset every X bytes. An encryption method only counts as direct AES-ECB only if the encrypted data is used as the AES input block, and the output block is used as the strait decrypted block. --[[User:Yellows8|Yellows8]] 18:31, 25 March 2012 (CEST)
 
:It is *not* AES-ECB. If it were,(and Nintendo has *never* used AES-ECB *directly*) you would see the same encrypted 16-byte block for *every* all-zero 16-byte block. The CTR *does* increase, it just gets reset every X bytes. An encryption method only counts as direct AES-ECB only if the encrypted data is used as the AES input block, and the output block is used as the strait decrypted block. --[[User:Yellows8|Yellows8]] 18:31, 25 March 2012 (CEST)
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@Yellows8, That's awesome! Can you explain a bit more about the buffer padding (maybe give an example) I want to add the foundings to 3dsexplorer and complete the saving algorithm (without the MAC signing ofcourse) --[[User:Elisherer|Elisherer]] 07:12, 3 September 2012 (CEST)
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