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| u8 [[Mediatypes|Mediatype]] (must be zero for NAND)
| u8 [[Mediatypes|Mediatype]] (must be zero for NAND)
|}
|}
−
The file lowpath is a binary lowpath containing the u64 saveid, however the high word of the saveid is always zero. The mounted file is the cleartext savegame image.
+
The file lowpath is a binary lowpath containing the u64 saveid, however the high word of the saveid is always zero. The mounted file is the cleartext savegame image. Up to 32 SystemSaveData image files can be opened under a single mounted FSPXI archive.
=== UserSaveDataForCheck Archive Path Data Format ===
=== UserSaveDataForCheck Archive Path Data Format ===