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3DS dlplay protocol has completely changed since the ds-mode protocol. Cleartext beacons have static Nintendo tag data, broadcasted at a rate of 0.102400/s. WPA2 data frames are broadcasted as well, the size of these varies.
 
3DS dlplay protocol has completely changed since the ds-mode protocol. Cleartext beacons have static Nintendo tag data, broadcasted at a rate of 0.102400/s. WPA2 data frames are broadcasted as well, the size of these varies.
 
After a client authenticates to the host, the host sends an association response, with a random ASCII hex SSID, like: "EB6FAB77". After that the systems communicate and transfer the binary with WPA2 encrypted data frames.
 
After a client authenticates to the host, the host sends an association response, with a random ASCII hex SSID, like: "EB6FAB77". After that the systems communicate and transfer the binary with WPA2 encrypted data frames.
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Game wifi communications after the dlplay transfer finishes are WPA2 encrypted.
    
This is a dump of the Nintendo tag of the cleartext beacon from Monkey ball 3D, with vendor 001f32:
 
This is a dump of the Nintendo tag of the cleartext beacon from Monkey ball 3D, with vendor 001f32: