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3 bytes added ,  16:39, 17 May 2012
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=== Overview ===
 
=== Overview ===
NCSD images start with a NCSD header, followed by up to a maximum of 13 NCCH blocks according to spec. The first block(CXI 0) always starts at 0x4000. In most carts the first block contains game code/data. The second block(CXI 1) contains the game "Manual"(title ID for the .CXI containing the Manual always starts with '0005'). In the third block(CXI 2) contains the download play "Child"(The title ID for the .CXI containing the Child always starts with '0006'). The eight block(CXI 7) contains update data(The title ID for the .CXI containing the update data always starts with '8000') The exact contents of NCCH blocks can be determined by looking at the flags.
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NCSD images start with a NCSD header, followed by up to a maximum of 13 NCCH blocks according to spec. The first block(CXI 0) always starts at 0x4000. In most carts the first block contains game code/data. The second block(CXI 1) contains the game "Manual"(title ID for the .CXI containing the Manual always starts with '0005'). In the third block(CXI 2) contains the download play "Child"(The title ID for the .CXI containing the Child always starts with '0006'). The eighth block(CXI 7) contains "Update Data"(The title ID for the .CXI containing the Update Data always starts with '8000') The exact contents of NCCH blocks can be determined by looking at the flags.
    
=== NCSD header ===
 
=== NCSD header ===
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