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, 17:24, 28 April 2012
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This page documents the procedure of capturing the video signal of the upper and lower screens of the 3DS.
The information on this page was found by 3DBrew User: [[User:Matyapiro31|Matyapiro31]]
[[File:Pinout_point.jpg|300px]]
== pinout point ("TP"+number) ==
{| class="wikitable" border="1"
|-
! point name !! signal name
|-
| 184 || R0
|-
| 178 || R1
|-
| 172 || R2
|-
| 166 || R3
|-
| 183 || R4
|-
| 177 || R5
|-
| 171 || R6
|-
| 165 || R7
|-
| 186 || G0
|-
| 180 || G1
|-
| 174 || G2
|-
| below 180(14) || G3
|-
| 185 || G4
|-
| 179 || G5
|-
| below 179(15) || G6
|-
| 167 || G7
|-
| 188 || B0
|-
| 182 || B1
|-
| 176 || B2
|-
| 170 || B3
|-
| 187 || B4
|-
| 181 || B5
|-
| 175 || B6
|-
| 169 || B7
|-
| 189 || CLR
|-
| 191 || VSYNC
|-
| 190 || HSYNC
|}
This table (taken from the picture above) shows which TP (test-point) to get the bit of the corresponding color (R=red, G=green, B=blue)
== Links ==
* DS Version (DSCapture) : http://home.comcast.net/~olimar/DSCapture/
* Link to get a kit in Japan: http://katsukity.ocnk.net/product/20
* Pic: http://home.comcast.net/~olimar/3DSCapture/dev/04.jpg
* Youtube video of it working: http://www.youtube.com/watch?v=FI4qVzaM1PI