Line 51: |
Line 51: |
| u32 unk4; | | u32 unk4; |
| } | | } |
| + | </pre> |
| + | |
| + | Example from Super MonkeyBall 3D: |
| + | <pre> |
| + | 0003800: 04000000 21000000 00000000 00000000 ....!........... |
| + | 0003810: 00000000 00000000 00000000 00000000 ................ |
| + | 0003820: 00000000 00000000 00000000 00000000 ................ |
| + | 0003830: 01000000 736d6233 64732e64 61740000 ....smb3ds.dat.. |
| + | 0003840: 00000000 00000000 d57b1100 05000000 .........{...... |
| + | 0003850: e4060000 00000000 c8cf0008 00000000 ................ |
| + | 0003860: 01000000 6d677265 706c6179 30302e64 ....mgreplay00.d |
| + | 0003870: 61740000 01000000 d57b1100 09000000 at.......{...... |
| + | 0003880: 1c210000 00000000 cd331000 00000000 .!.......3...... |
| + | 0003890: 01000000 6d677265 706c6179 30312e64 ....mgreplay01.d |
| + | 00038a0: 61740000 02000000 d57b1100 1a000000 at.......{...... |
| + | 00038b0: 1c210000 00000000 00000000 00000000 .!.............. |
| </pre> | | </pre> |
| [[セーブデータ|Japanese]] | | [[セーブデータ|Japanese]] |