Changes

6,567 bytes added ,  19:37, 11 March 2012
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|  13
 
|  13
 
|  DAT4
 
|  DAT4
|  双向数据总线 /存游戏芯片未上的NC/SIO3引脚。
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|  双向数据总线 /存游戏芯片上的NC/SIO3引脚。
 
|-
 
|-
 
|  14
 
|  14
 
|  DAT5
 
|  DAT5
|  双向数据总线 /存游戏芯片未上的WP#/SIO2引脚。
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|  双向数据总线 /存游戏芯片上的WP#/SIO2引脚。
 
|-
 
|-
 
|  15
 
|  15
 
|  DAT6
 
|  DAT6
|  双向数据总线 /存游戏芯片未上的SO/SIO1引脚。
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|  双向数据总线 /存游戏芯片上的SO/SIO1引脚。
 
|-
 
|-
 
|  16
 
|  16
 
|  DAT7
 
|  DAT7
|  双向数据总线 /存游戏芯片未上的SI/SIO0引脚。
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|  双向数据总线 /存游戏芯片上的SI/SIO0引脚。
 
|-
 
|-
 
|  17
 
|  17
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|  接地。
 
|  接地。
 
|}
 
|}
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 +
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== SPI闪存 ==
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目前为止,只有存游戏闪存芯片(savegame FLASH chip)被识别了。这块芯片被识别为0xC22211。JEDEC制造ID为Macronix,此外芯片标签为25L1001,与 MX25L1021E相符。
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数据表位于:http://www.macronix.com/QuickPlace/hq/PageLibrary4825740B00298A3B.nsf/h_Index/3F21BAC2E121E17848257639003A3146/$File/MX25L1021E,%203V,%201Mb,%20v0.01.pdf 。不论如何,MX25L1021E不支持3DS用于与SPI闪存(SPI flash)交换数据的4位宽传输。因此,这可能是一块定制闪存芯片。
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== 格式 ==
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Cartridge及系统更新存放在为此预留的区块内。
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在ROM里,能找到小于1GB的CART_SIZE_MAX-( 0x280000*(CART_SIZE_MAX/CART_SIZE_128MB) )-0x2000000的更新区块。该区块为0x2000000字节。
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== 通信协议 ==
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与DS和DSi游戏卡带相比,3DS系统与3DS游戏卡带的通信协议几乎完全改变了。
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在第6个传输以后,命令从8字节变为16字节。可能使用了新的加密手段,比如AES CTR。
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使用16字节命令后,数据总线维护0x00直到卡带返回表示准备好的单字节数据0x01,接着是实际数据。每0x200字节块实际数据后,是4字节的(未加密的)该字节块的标准CRC32码。
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(
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After the sixth transfer, commands change size from 8 bytes to 16 bytes. Possibly a new encryption is used, such as AES CTR.
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When 16-byte commands are used, the data bus maintains the value 0x00 until the card signals it is ready by clocking a single byte 0x01, followed by the actual data. After each 0x200-byte block of actual data, a 4-byte standard CRC32 of the block data (before encryption) follows.
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)
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下面是3DS发送给3DS游戏卡带的一组游戏卡带命令样本:
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Here's a set of sample gamecard commands that a 3DS sends to a 3DS gamecard:
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{| class="wikitable" border="1"
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|-
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!  大小
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!  命令
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!  解码命令
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!  描述
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|-
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|<tt>2000</tt>
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|<tt>9F00000000000000</tt>
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|
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|Reset
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|-
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|<tt>0000</tt>
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|<tt>71C93FE9BB0A3B18</tt>
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|
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|Unknown
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|-
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|<tt>0004</tt>
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|<tt>9000000000000000</tt>
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|
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|Get gamecard ID, response=9000FEC2
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|-
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|<tt>0004</tt>
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|<tt>9000000000000000</tt>
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|
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| Get gamecard ID, response=9000FEC2
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|-
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|<tt>0004</tt>
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|<tt>A000000000000000</tt>
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|
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| Unknown, response=00000000
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|-
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|<tt>0000</tt>
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|<tt>3E00000000000000</tt>
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|
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| Enter 16-byte command mode.
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|-
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|<tt>0200</tt>
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|<tt>82000000000000000000000000000000</tt>
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|
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| Get header
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|-
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|<tt>0000</tt>
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|<tt>F32C92D85C9D44DED3E0E41DBE7C90D9</tt>
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|<tt>8300000000000000708DF1A731717D0B</tt>
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| Seed
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|-
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|<tt>0004</tt>
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|<tt>696B9D8582FB55D31B68CAFE70C74A95</tt>
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|<tt>A200000000000000708DF1A731717D0B</tt>
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| Get secured gamecard ID, response=9000FEC2
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|-
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|<tt>0004</tt>
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|<tt>BAA4812CA0AC9C5D19399530E3ACCCAB</tt>
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|<tt>A300000000000000708DF1A731717D0B</tt>
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| Unknown
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|-
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|<tt>0000</tt>
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|<tt>178E427C22D87ADB86387249A97D321A</tt>
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|<tt>C500000000000000708DF1A731717D0B</tt>
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| Unknown
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|-
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|<tt>0004</tt>
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|<tt>E06019B1BD5C9130ED6A4D9F4A9E7193</tt>
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|<tt>A200000000000000708DF1A731717D0B</tt>
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| Get secured gamecard ID, response=9000FEC2
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|-
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|<tt>0004</tt>
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|<tt>4E0D224862523BBFE2E6255F80E15F37</tt>
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|<tt>A200000000000000708DF1A731717D0B</tt>
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| Get secured gamecard ID, response=9000FEC2
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|-
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|<tt>0004</tt>
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|<tt>4CDF93D319FB62D0DB632A45E3E8D84C</tt>
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|<tt>A200000000000000708DF1A731717D0B</tt>
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| Get secured gamecard ID, response=9000FEC2
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|-
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|<tt>0004</tt>
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|<tt>9AA5D80551002F955546D296A57F0FEF</tt>
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|<tt>A200000000000000708DF1A731717D0B</tt>
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| Get secured gamecard ID, response=9000FEC2
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|-
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|<tt>0004</tt>
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|<tt>C12BA81AEF30DDDBD93FAD5D544C6334</tt>
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|<tt>A200000000000000708DF1A731717D0B</tt>
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| Get secured gamecard ID, response=9000FEC2
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|-
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|<tt>0200</tt>
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|<tt>62EC5FB7F420AE1DC6253AE18AFA5BB3</tt>
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|<tt>BF000000000000000000000000000000</tt>
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| Read address 0
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|-
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|<tt>0200</tt>
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|<tt>E3FA23AA016BE0C93430D1F42FF41324</tt>
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|<tt>BF000000000040000000000000000000</tt>
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| Read address 0x4000
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|}
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头部命令有一些无用的初始字节,最后返回一个0x200字节的头部。下面是乐高星球大战3( Lego Starwars 3)的样本:
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(The header command has some initial dummy bytes, and eventually responds with a 0x200 byte header. Here's an example for Lego Starwars 3:)
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0000000: 00 8c 03 00 00 00 04 00 00 00 00 00 00 00 00 00  ................
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0000010: b3 cf fb c6 6a b1 cb 20 32 af ce 35 d4 1c 74 c9  ....j.. 2..5..t.
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0000020: 8e 6b 27 2f 08 01 28 3b d4 30 de 44 37 f5 b0 46  .k'/..(;.0.D7..F
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0000030: 91 59 d7 38 33 48 df 83 fd 71 84 2c 00 00 00 00  .Y.83H...q.,....
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0000040: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
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0000050: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
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0000060: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
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0000070: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
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0000080: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
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0000090: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
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00000a0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
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00000b0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
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00000c0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
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00000d0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
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00000e0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
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00000f0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
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0000100: 4e 43 43 48 7a 7f 0e 00 00 8c 03 00 00 00 04 00  NCCHz...........
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0000110: 36 34 02 00 00 00 00 00 00 8c 03 00 00 00 04 00  64..............
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0000120: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
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0000130: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
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0000140: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
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0000150: 43 54 52 2d 50 2d 41 4c 47 50 00 00 00 00 00 00  CTR-P-ALGP......
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0000160: 0c 27 e3 c1 de 7b 2a e2 d3 11 4f 32 a4 ee bf 46  .'...{*...O2...F
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0000170: 9a fd 0c f3 52 c1 1d 49 84 c2 a9 f1 d2 14 4c 63  ....R..I......Lc
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0000180: 00 04 00 00 00 00 00 00 00 00 00 00 01 03 00 00  ................
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0000190: 05 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00  ................
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00001a0: 06 00 00 00 1c 0a 00 00 01 00 00 00 00 00 00 00  ................
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00001b0: 22 0a 00 00 58 75 0e 00 01 00 00 00 00 00 00 00  "...Xu..........
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00001c0: 13 0c 04 26 15 f6 47 c4 c6 32 25 ea 9e 67 f8 a2  ...&..G..2%..g..
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00001d0: 7b 15 24 6b 88 fb c7 a9 27 25 7b 84 97 7b 78 7b  {.$k....'%{..{x{
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00001e0: a6 5b ee 10 60 bb 6a 68 21 bb ce c6 00 03 5b 7e  .[..`.jh!.....[~
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00001f0: 64 fb 6e ac a7 f0 96 0c fb 1f 5a 37 08 77 28 f7  d.n.......Z7.w(.