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Created page with "=Request= {{IPC/Request}} {{IPC/RequestHeader|0x0012|1|2}} {{IPC/RequestEntry|Friend key count}} {{IPC/TranslateStaticBuffer|Pointer to input Friend_Services#FriendKey|Frien..."
=Request=
{{IPC/Request}}
{{IPC/RequestHeader|0x0012|1|2}}
{{IPC/RequestEntry|Friend key count}}
{{IPC/TranslateStaticBuffer|Pointer to input [[Friend_Services#FriendKey|FriendKey]] structures|0}}
{{IPC/RequestEnd}}

=Response=
{{IPC/Request}}
{{#vardefine:ipc_offset|0}}
{{IPC/RequestHeader|0x0012|1|2}}
{{IPC/RequestEntry|Result code}}
{{IPC/TranslateStaticBuffer|Pointer to output [[FRDU:GetFriendPresence#Friend_Presence_Structure|Friend Presence]] structures|0}}
{{IPC/RequestEnd}}

=Friend Presence Structure=
{| class="wikitable" border="1"
|-
! Offset
! Size
! Description
|-
| 0x0
| 0x2C
| [[Friend_Services#Presence|Presence]] Structure
|-
| 0x2C
| 0x1
| bool, IsPresenceLoaded
|-
| 0x2D
| 0x1
| bool, Has Sent invitation(?) Is game joinable(?)
|-
| 0x2E
| 0x1
| bool, Found
|-
| 0x2F
| 0x1
| padding
|}

=Description=
Returns friend presence information for the input friend keys. For input friend keys that were not found in the friends list, a default internal placeholder friend entry will be used to populate the data, and the "found" field will be set to 0 (false).
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