Changes

1,667 bytes added ,  14:45, 12 July 2019
β†’β€ŽGame list: Add some games with their flash chips. I have verified the flash size, but not opened the cart to see the chip
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This is a page to browse game title and data.
+
This page lists off many 3DS games and info about them, as well info about the product code and serial format. If the list is missing a game, and you have info about it, feel free to add it to the list.
βˆ’
Feel free to write here.
+
 
βˆ’
                                                                             
+
Some of these games also have a savegame dumped, which can be downloaded under the Savegame column of the table. Info about the savegames' filesystem can be found on the [[Savegames]] page.
βˆ’
The other way to use this page, is hacking with the data.
+
 
βˆ’
{| class="wikitable" border="1"
+
See [[Titles_With_Code_Symbols|here]] for games/titles containing ExeFS codebin symbols.
 +
 
 +
== Game list ==
 +
Note the [DEMO] in the title name denotes that the game is a demo. Also, when adding games, please keep them in alphabetical order, keeping demos at the start of the list. The [DEV] in the title name denotes that the title is a developer encrypted application, and may not follow retail serial/product code conventions. The 'X' at the end of the Serials and Product codes of the below, takes the place of the region identifier, so there is not more than one entry per game.
 +
 
 +
 
 +
Remember if you have any of these games, dump your savegame (preferably after you save for the first time) and upload it somewhere and edit the page with the link.
 +
 
 +
{| class="wikitable sortable" border="1"
 +
|-
 +
! width="35%" | Title
 +
! width="12%" | [[Serials|Serial]]
 +
! width="12% | [[Serials#Product Code|Product Code]]
 +
! width="5%" | EUR (P)
 +
! width="5%" | USA (E)
 +
! width="5%" | JPN (J)
 +
! width="5%" | ROM Size
 +
! width="5%" | FLASH Size
 +
! width="5%" | FLASH ID
 +
! width="5%" | FLASH Chip #
 +
! width="6%" | Savegame
 +
|-
 +
| [DEMO][DEV] Mario Kart 7 (E3)
 +
| ?
 +
| CTR-P-AMKU
 +
| No
 +
| No
 +
| No
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
|-
 +
| [DEMO][DEV] Super Mario 3D Land (E3)
 +
| ?
 +
| CTR-P-CTAP
 +
| No
 +
| No
 +
| No
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
|-
 +
| [DEMO] Nintendogs + Cats
 +
| LNZ-CTR-ADAX
 +
| CTR-P-ADAX
 +
| Yes
 +
| ?
 +
| ?
 +
| ?
 +
| 128kByte
 +
| 0xC22211
 +
| 25L1001
 +
| ?
 +
|-
 +
| [DEMO] PokΓ©mon Omega Ruby And Alpha Sapphire Special Demo
 +
| ?
 +
| CTR-N-NAHA
 +
| Yes
 +
| Yes
 +
| Yes
 +
| 2GBit
 +
| 1MByte
 +
| ?
 +
| ?
 +
| ?
 +
|-
 +
| [DEMO] Steel Diver
 +
| LNZ-CTR-ASDX
 +
| CTR-P-ASDX
 +
| Yes
 +
| No
 +
| No
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
|-
 +
| [DEMO] Super Mario 3D Land
 +
| LNZ-CTR-AREX
 +
| CTR-P-AREX
 +
| Yes
 +
| No
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 
|-
 
|-
βˆ’
! width="32%" | Title
+
| [DEMO] Super Smash Bros.
βˆ’
! width="15%" | Serial*
+
| LNA-CTR-NXCX
βˆ’
! width="14% | Product Code
+
| CTR-P-NXCX
βˆ’
! width="5%" | EUR
+
| Yes
βˆ’
! width="5%" |USA
+
| Yes
βˆ’
! width="5%" |JPN
+
| Yes
βˆ’
! width="5%" |ROM Size
+
| 2GBit
βˆ’
! width="5%" |FLASH Size
+
| 512kByte
βˆ’
! width="5%" |FLASH ID
+
| ?
βˆ’
! width="5%" |FLASH Chip #
+
| ?
βˆ’
! width="6%" | Get here
+
| ?
 +
|-
 +
| [DEMO] Super Smash Bros. Special Demo Version
 +
| LNA-CTR-NXCX
 +
| CTR-P-NXCX
 +
| Yes
 +
| Yes
 +
| Yes
 +
| 2Gbit
 +
| 512kByte
 +
| ?
 +
| ?
 +
| ?
 +
|-
 +
| [DEMO] The Legend Of Zelda: Ocarina Of Time 3D
 +
| LNZ-CTR-AQEX
 +
| CTR-P-AQEX
 +
| Yes
 +
| Yes
 +
| Yes
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
| ?
 +
|-
 +
| Animal Crossing: New Leaf
 +
| LNA-CTR-EGDX
 +
| CTR-P-EGDX
 +
| Yes
 +
| Yes
 +
| Yes
 +
| 8GBit
 +
| 10MByte
 +
| ?
 +
| ?
 +
| ?
 
|-
 
|-
 
| Asphalt 3D
 
| Asphalt 3D
βˆ’
| LNA-CTR-ASFE
+
| LNA-CTR-ASFX
βˆ’
| CTR-P-ASFE
+
| CTR-P-ASFX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
βˆ’
| ?
+
| 4GBit
 
| 128kByte
 
| 128kByte
 
| ?
 
| ?
Line 30: Line 158:  
|-
 
|-
 
| Cubic Ninja
 
| Cubic Ninja
βˆ’
| LNA-CTR-AQNE
+
| LNA-CTR-AQNX
βˆ’
| CTR-P-AQNE
+
| CTR-P-AQNX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
βˆ’
| ?
+
| 1GBit
 
| 128kByte
 
| 128kByte
 
| ?
 
| ?
Line 41: Line 169:  
| ?
 
| ?
 
|-
 
|-
βˆ’
| Dead or Alive - Dimensions
+
| Dead Or Alive - Dimensions
βˆ’
| LNA-CTR-ADDP
+
| LNA-CTR-ADDX
βˆ’
| CTR-P-ADDP
+
| CTR-P-ADDX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
βˆ’
| ?
+
| 16GBit
 
| 128kByte
 
| 128kByte
 
| 0xC22211
 
| 0xC22211
 
| 25L1001
 
| 25L1001
 +
| ?
 +
|-
 +
| Detective Pikachu
 +
| LNA-CTR-A98X
 +
| CTR-P-A98X
 +
| Yes
 +
| ?
 +
| ?
 +
| 16GBit
 +
| 512KByte
 +
| 0xC22213
 +
| ?
 +
| ?
 +
|-
 +
| Fire Emblem: Awakening
 +
| LNA-CTR-AFEX
 +
| CTR-P-AFEX
 +
| Yes
 +
| ?
 +
| ?
 +
| 16GBit
 +
| 512KByte
 +
| 0xC22213
 +
| ?
 
| ?
 
| ?
 
|-
 
|-
 
| Lego Star Wars III: The Clone Wars
 
| Lego Star Wars III: The Clone Wars
βˆ’
| LNA-CTR-ALGP
+
| LNA-CTR-ALGX
βˆ’
| CTR-P-ALGP
+
| CTR-P-ALGX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
Line 65: Line 217:  
| ?
 
| ?
 
|-
 
|-
βˆ’
| Nintendogs+Cats: French Bulldog & New Friends
+
| Mario And Luigi: Dream Team Bros.
βˆ’
| LNA-CTR-ADBP
+
| LNA-CTR-AYMX
βˆ’
| CTR-P-ADBP
+
| CTR-P-AYMX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 +
| 8GBit
 +
| 512kByte
 +
| ?
 
| ?
 
| ?
βˆ’
| 512kByte
  βˆ’
| 0xC22213
  βˆ’
| 25L4001
   
| ?
 
| ?
 
|-
 
|-
βˆ’
| Nintendogs+Cats (kiosk demo)
+
| Mario Kart 7
βˆ’
| LNZ-CTR-ADAP
+
| LNA-CTR-AMKX
βˆ’
| CTR-P-ADAP
+
| CTR-P-AMKX
 +
| Yes
 +
| Yes
 
| Yes
 
| Yes
 +
| 8GBit
 +
| 512kByte
 
| ?
 
| ?
 
| ?
 
| ?
 
| ?
 
| ?
βˆ’
| 128kByte
+
|-
βˆ’
| 0xC22211
+
| Nintendogs + Cats: French Bulldog And New Friends
βˆ’
| 25L1001
+
| LNA-CTR-ADBX
 +
| CTR-P-ADBX
 +
| Yes
 +
| Yes
 +
| Yes
 +
| 4GBit
 +
| 512kByte
 +
| 0xC22213
 +
| 25L4001
 
| ?
 
| ?
 
|-
 
|-
 
| One Piece: Unlimited Cruise SP
 
| One Piece: Unlimited Cruise SP
βˆ’
| LNA-CTR-ALFJ
+
| LNA-CTR-ALFX
βˆ’
| CTR-P-ALFJ
+
| CTR-P-ALFX
 
| No
 
| No
 
| No
 
| No
 
| Yes
 
| Yes
βˆ’
| ?
+
| 4GBit
 
| 128kByte
 
| 128kByte
 
| 0xC22211
 
| 0xC22211
Line 102: Line 266:  
|-
 
|-
 
| Pilotwings Resort
 
| Pilotwings Resort
βˆ’
| LNA-CTR-AWAP
+
| LNA-CTR-AWAX
βˆ’
| CTR-P-AWAP
+
| CTR-P-AWAX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
βˆ’
| ?
+
| 1GBit
 
| 128kByte
 
| 128kByte
 
| 0xC22211
 
| 0xC22211
 
| 25L1001
 
| 25L1001
 +
| ?
 +
|-
 +
| PokΓ©mon Mystery Dungeon: Gates To Infinity
 +
| LNA-CTR-APDX
 +
| CTR-P-APDX
 +
| Yes
 +
| Yes
 +
| Yes
 +
| 8GBit
 +
| 512kByte
 +
| ?
 +
| ?
 +
| ?
 +
|-
 +
| PokΓ©mon Ultra Sun
 +
| LNA-CTR-A2AX
 +
| CTR-P-A2AX
 +
| Yes
 +
| ?
 +
| ?
 +
| 32GBit
 +
| 1MByte
 +
| 0xC22214
 +
| ?
 +
| ?
 +
|-
 +
| PokΓ©mon Y
 +
| LNA-CTR-EK2X
 +
| CTR-P-EK2A
 +
| Yes
 +
| Yes
 +
| Yes
 +
| 2GBit
 +
| 1MByte
 +
| ?
 +
| ?
 
| ?
 
| ?
 
|-
 
|-
 
| Puzzle Bobble Universe
 
| Puzzle Bobble Universe
βˆ’
| LNA-CTR-ABBP
+
| LNA-CTR-ABBX
βˆ’
| CTR-P-ABBP
+
| CTR-P-ABBX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
βˆ’
| ?
+
| 4GBit
 
| 128kByte
 
| 128kByte
 
| 0xC22211
 
| 0xC22211
Line 125: Line 325:  
| ?
 
| ?
 
|-
 
|-
βˆ’
| [[Raving Rabbids: Travel in Time 3D]]
+
| [[Raving Rabbids: Travel In Time 3D]]
βˆ’
| LNA-CTR-ARBJ
+
| LNA-CTR-ARBX
βˆ’
| CTR-P-ARBJ
+
| CTR-P-ARBX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
βˆ’
| ?
+
| 2GBit
 
| 128kByte
 
| 128kByte
 
| 0xC22211
 
| 0xC22211
Line 138: Line 338:  
|-
 
|-
 
| Ridge Racer 3D
 
| Ridge Racer 3D
βˆ’
| LNA-CTR-ARRP
+
| LNA-CTR-ARRX
βˆ’
| CTR-P-ARRP
+
| CTR-P-ARRX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
Line 150: Line 350:  
|-
 
|-
 
| Samurai Warriors - Chronicles
 
| Samurai Warriors - Chronicles
βˆ’
| LNA-CTR-A66P
+
| LNA-CTR-A66X
βˆ’
| CTR-P-A66P
+
| CTR-P-A66X
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
βˆ’
| ?
+
| 16GBit
 
| 512kByte
 
| 512kByte
 
| 0xC22213
 
| 0xC22213
 
| 25L4001
 
| 25L4001
 +
| ?
 +
|-
 +
| Sonic: Lost World
 +
| LNA-CTR-ARVX
 +
| CTR-P-ARVX
 +
| Yes
 +
| Yes
 +
| Yes
 +
| 16GBit
 +
| 128kByte
 +
| ?
 +
| ?
 
| ?
 
| ?
 
|-
 
|-
 
| Splinter Cell 3D
 
| Splinter Cell 3D
βˆ’
| LNA-CTR-ASCP
+
| LNA-CTR-ASCX
βˆ’
| CTR-P-ASCP
+
| CTR-P-ASCX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
Line 174: Line 386:  
|-
 
|-
 
| Steel Diver
 
| Steel Diver
βˆ’
| LNA-CTR-ASDP
+
| LNA-CTR-ASDX
βˆ’
| CTR-P-ASDP
+
| CTR-P-ASDX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
βˆ’
| ?
+
| 2GBit
 
| 512kByte
 
| 512kByte
 
| 0xC22213
 
| 0xC22213
Line 185: Line 397:  
| [http://dl.dropbox.com/u/32759832/3DS_saves/Steel_Diver/decrypted.sav de]/[http://dl.dropbox.com/u/32759832/3DS_saves/Steel_Diver/encrypted.sav en]
 
| [http://dl.dropbox.com/u/32759832/3DS_saves/Steel_Diver/decrypted.sav de]/[http://dl.dropbox.com/u/32759832/3DS_saves/Steel_Diver/encrypted.sav en]
 
|-
 
|-
βˆ’
| Super Street Fighter IV - 3D Edition
+
| Super Mario 3D Land
βˆ’
| LNA-CTR-ASSP
+
| LNA-CTR-AREX
βˆ’
| CTR-P-ASSP
+
| CTR-P-AREX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
βˆ’
| ?
+
| 4GBit
 
| 128kByte
 
| 128kByte
 
| 0xC22211
 
| 0xC22211
Line 197: Line 409:  
| ?
 
| ?
 
|-
 
|-
βˆ’
| Super Monkey Ball 3D NTSC
+
| Super Monkey Ball 3D PAL
βˆ’
| LNA-CTR-ASME
+
| LNA-CTR-ASMX
βˆ’
| CTR-P-ASME
+
| CTR-P-ASMX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
Line 205: Line 417:  
| 2GBit
 
| 2GBit
 
| 128kByte
 
| 128kByte
 +
| 0xC22211
 +
| 25L1001
 +
| ?
 +
|-
 +
| Super Smash Bros.
 +
| LNA-CTR-NXCX
 +
| CTR-P-NXCX
 +
| Yes
 +
| Yes
 +
| Yes
 +
| 16GBit
 +
| 512kByte
 
| ?
 
| ?
 
| ?
 
| ?
 
| ?
 
| ?
 
|-
 
|-
βˆ’
| Super Monkey Ball 3D PAL
+
| Super Street Fighter IV - 3D Edition
βˆ’
| LNA-CTR-ASMP
+
| LNA-CTR-ASSX
βˆ’
| CTR-P-ASMP
+
| CTR-P-ASSX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
βˆ’
| 2GBit
+
| 16GBit
 
| 128kByte
 
| 128kByte
 
| 0xC22211
 
| 0xC22211
Line 221: Line 445:  
| ?
 
| ?
 
|-
 
|-
βˆ’
| [[The Legend of Zelda: Ocarina of Time 3D]]
+
| The Legend Of Zelda: A Link Between Worlds
βˆ’
| LNA-CTR-AQEP
+
| LNA-CTR-BZLX
βˆ’
| CTR-P-AQEP
+
| CTR-P-BZLX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 +
| 8GBit
 +
| 128kByte
 +
| ?
 +
| ?
 
| ?
 
| ?
 +
|-
 +
| [[The Legend Of Zelda: Ocarina Of Time 3D]]
 +
| LNA-CTR-AQEX
 +
| CTR-P-AQEX
 +
| Yes
 +
| Yes
 +
| Yes
 +
| 4GBit
 
| 128kByte
 
| 128kByte
 
| 0xC22211
 
| 0xC22211
Line 234: Line 470:  
|-
 
|-
 
| The Sims 3
 
| The Sims 3
βˆ’
| LNA-CTR-AS3P
+
| LNA-CTR-AS3X
βˆ’
| CTR-P-AS3P
+
| CTR-P-AS3X
 
| Yes
 
| Yes
 
| Yes
 
| Yes
Line 246: Line 482:  
|-
 
|-
 
| Tom Clancy's Ghost Recon: Shadow Wars
 
| Tom Clancy's Ghost Recon: Shadow Wars
βˆ’
| LNA-CTR-AGRP
+
| LNA-CTR-AGRX
βˆ’
| CTR-P-ARGP
+
| CTR-P-ARGX
 
| Yes
 
| Yes
 
| Yes
 
| Yes
Line 257: Line 493:  
| ?
 
| ?
 
|-
 
|-
βˆ’
| Super Mario 3D Land
+
| Tomodachi Life
βˆ’
| LNA-CTR-AREP
+
| LNA-CTR-EC6X
βˆ’
| CTR-P-AREP
+
| CTR-P-EC6X
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
 
| Yes
βˆ’
| ?
  βˆ’
| 128kByte
  βˆ’
| 0xC22211
  βˆ’
| 25L1001
  βˆ’
| ?
  βˆ’
|-
  βˆ’
| Super Mario 3D Land E3 Demo
  βˆ’
| ?
  βˆ’
| CTR-P-CTAP
  βˆ’
| No
  βˆ’
| No
  βˆ’
| No
   
| ?
 
| ?
 
| ?
 
| ?
Line 281: Line 505:  
| ?
 
| ?
 
|-
 
|-
βˆ’
| Mario Kart 7 E3 Demo
+
| Virtue's Last Reward
 +
| LNA-CTR-AKGX
 +
| CTR-P-AKGX
 +
| Yes
 
| ?
 
| ?
βˆ’
| CTR-P-AMKU
  βˆ’
| No
  βˆ’
| No
  βˆ’
| No
   
| ?
 
| ?
 +
| 4GBit
 +
| 128KByte
 +
| 0xC22211
 
| ?
 
| ?
 
| ?
 
| ?
βˆ’
| ?
  βˆ’
| ?
  βˆ’
|-
   
|}
 
|}
    
Elisherer's Savefile collection: [http://sherer.co.il/saves http://sherer.co.il/saves]
 
Elisherer's Savefile collection: [http://sherer.co.il/saves http://sherer.co.il/saves]
βˆ’
== Serial structure ==
     βˆ’
LN - Product type (Cartridges are LN, Game boxes are TS, Instruction manuals are MA, leaflets are FA, Quick-Start guides are MK)
+
== SD Savegames ==
βˆ’
 
+
{| class="wikitable sortable" border="1"
βˆ’
A/Z - Retail / Demo
+
|-
βˆ’
 
+
! Title
βˆ’
 
+
! Savegame
βˆ’
 
+
|-
βˆ’
CTR - 3DS' Codename Rumored to be Horizon
+
| Crashmo
βˆ’
 
+
| [https://dl.dropbox.com/u/20520664/crashmo_usa.sav cleartext]
βˆ’
 
+
|}
βˆ’
 
  βˆ’
A/C/H - Unknown / (C found at the beginning of the last bit of the default Serial 'CTAP'.) / (H is used in some developer applications).
  βˆ’
 
  βˆ’
XX - Game's name (made from letters and digits)
  βˆ’
 
  βˆ’
E/P/J - English (US) / Pal (Europe/Australia) / Japanese (Japan)
  βˆ’
 
  βˆ’
== Product Code ==
  βˆ’
 
  βˆ’
This is similar to the serial structure, but this is how the 3DS internally identifies 3DS Applications. And follows this structure:
  βˆ’
 
  βˆ’
CTR-[P/N]-[A/C/H/J][XX][E/P/J]
  βˆ’
 
  βˆ’
* CTR - 3DS' Codename Rumored to be Horizon
  βˆ’
* P/N - P  Generally used for games (note: for detail and dev games this is the same) / N Generally used for developer applications
  βˆ’
* A/C/H/J - Unknown / (C found at the beginning of the last bit of the default Product Code 'CTAP') / (H is used in some developer applications) / Unknown.
  βˆ’
* XX - Game's name (made from letters and digits)
  βˆ’
* E/P/J - English (US) / Pal (Europe/Australia) / Japanese (Japan)
  βˆ’
 
  βˆ’
So for example a Japanese copy of Ridge Racer 3D would have a Product Code of "CTR-P-ARRJ" and a Serial of "LNA-CTR-ARRJ"
  βˆ’
 
  βˆ’
The Product Code "CTR-P-CTAP" is the default Product Code for developers.
  βˆ’
 
  βˆ’
=== Non-game product codes ===
  βˆ’
[[SD Filesystem|import.db and title.db]] mentions '''CTR-N-JESP''' and '''CTR-N-JEWP'''. These might refer to
  βˆ’
built-in applications rather than games.
 
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