By entering this site you need to consent to the use of cookies and their functional use according to this privacy policy. Cookies help us to provide the functional services of the website. Kindly read the below message of use and consent to the use.
The following cookies are stored and shared when accessing this website:
- Internal cookies for the MediaWiki site. This is used for user authentication and article modifications.
- Third-party cookies from Google providing services for Google AdSense and Google Analytics
We will never use data collected outside of the above scope.
=== Why are there 4 stubbed syscalls named SendSyncRequest1-4? ===
=== Why are there 4 stubbed syscalls named SendSyncRequest1-4? ===
+
=== Is there a deterministic formula for calculating the Movable.sed KeyY high u64? ===
+
'''Background:''' We know now that the high 4 bytes of KeyY can be reliably estimated to be 1/5th of the LocalFriendCodeSeed (low 8 bytes of KeyY), which is close enough to brute force. However, the actual value is usually about 0-4000 units off the actual high u32 of the KeyY (called msed3 in the seedminer implementation). Could there possibly be a deterministic formula given this 1/5 ratio is so close to the correct value? It's difficult to imagine this is just a coincidence.