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The SAVE header defines the rest components of the savegame. All "offsets" in the table are relative to the beginning of SAVE image, while all "starting block index" are relative to the beginning of data region.
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The SAVE header defines the rest components of the savegame. All "offsets" in the table below are relative to the beginning of partition A (inner content), while all "starting block index" are relative to the beginning of data region.