Changes

48 bytes added ,  18:19, 14 September 2017
no edit summary
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===data.bin structure===
 
===data.bin structure===
All header values are little-endian.
+
The file begins with a header (all values are little-endian):
 
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
 
|-
 
|-
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| 0x35
 
| 0x35
 
| 0x3
 
| 0x3
| Size of the converted PCM audio samples region (starting after ROM). 0 is PCM data is missing
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| Size of the converted PCM audio samples region (starting after ROM). 0 if PCM data is missing
 
|-
 
|-
 
| 0x38
 
| 0x38
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| 0x39
 
| 0x39
 
| 0x2
 
| 0x2
| Footer region size
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| Footer region size. 0 if PCM data is missing
 
|-
 
|-
 
| 0x3B
 
| 0x3B
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==Savedata==
 
==Savedata==
The savedata can contain:
+
The savedata contains:
 
* "KTR-XXXX.cfg": Appears to contain the "preset ID" and possibly more game/save information.
 
* "KTR-XXXX.cfg": Appears to contain the "preset ID" and possibly more game/save information.
 
* "KTR-XXXX.vea": Current emulator save-state, for storing/loading state at VC-title launch/exit.
 
* "KTR-XXXX.vea": Current emulator save-state, for storing/loading state at VC-title launch/exit.
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