Changes

241 bytes added ,  00:06, 22 October 2016
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| The entire AppData is read by the game, but only the first 0x10-bytes are actually used.
 
| The entire AppData is read by the game, but only the first 0x10-bytes are actually used.
 
| No crash ever triggered via AppData fuzzing.
 
| No crash ever triggered via AppData fuzzing.
 +
|-
 +
| Mario & Luigi: Paper Jam
 +
| Yes
 +
| No
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| 0x00132600
 +
| Starts with the process-name("MILLION"). The rest seems to be bitmasks maybe?
 +
| No crash ever triggered via AppData fuzzing, when viewing "character cards"(just unlocks various cards).
 
|}
 
|}
    
= External links =
 
= External links =
 
* [http://wiiubrew.org/wiki/Wii_U_GamePad Wii U Gamepad and Amiibo information on WiiUBrew].
 
* [http://wiiubrew.org/wiki/Wii_U_GamePad Wii U Gamepad and Amiibo information on WiiUBrew].