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Vertex components which are defined through [[GPU/Internal_Registers#GPUREG_ATTRIBBUFFERi_CONFIG1|GPUREG_ATTRIBBUFFERi_CONFIG1]] will be aligned.
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Vertex components which are defined through [[GPU/Internal_Registers#GPUREG_ATTRIBBUFFERi_CONFIG1|GPUREG_ATTRIBBUFFERi_CONFIG1]] will be accessed aligned by the GPU.
* Vertex attributes will be aligned to their component element size.
* Vertex attributes will be aligned to their component element size.
* Padding attributes (Component type > 11) will always aligned to 4 byte offets into the buffer.
* Padding attributes (Component type > 11) will always aligned to 4 byte offets into the buffer.
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* The stride should remain passed unaligned.
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* The stride which is passed to the GPU should be passed unaligned.
=== Vertex stride in GPUREG_ATTRIBBUFFERi_CONFIG2 ===
=== Vertex stride in GPUREG_ATTRIBBUFFERi_CONFIG2 ===