Changes

65 bytes added ,  17:16, 14 March 2016
m
Some extra notes about alignment
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* Vertex attributes will be aligned to their component element size.
 
* Vertex attributes will be aligned to their component element size.
 
* Padding attributes (Component type > 11) will always aligned to 4 byte offets into the buffer.
 
* Padding attributes (Component type > 11) will always aligned to 4 byte offets into the buffer.
 +
* The stride should remain passed unaligned.
    
=== Vertex stride in GPUREG_ATTRIBBUFFERi_CONFIG2 ===
 
=== Vertex stride in GPUREG_ATTRIBBUFFERi_CONFIG2 ===
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== Shaders ==
 
== Shaders ==
   −
=== Write output components exactly once ===
+
=== Configued Output components must be written exactly once ===
    
Each configured output component has to be written exactly once or the PICA freezes.
 
Each configured output component has to be written exactly once or the PICA freezes.
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