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There are three main types of registers :
 
There are three main types of registers :
* configuration registers, which directly map to various rendering properties (for example : [[#GPUREG_FACECULLING_CONFIG|GPUREG_FACECULLING_CONFIG]])
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* configuration registers, which directly map to various rendering properties (for example: [[#GPUREG_FACECULLING_CONFIG|GPUREG_FACECULLING_CONFIG]])
* data transfer registers, which can be seen as FIFOs that let us send sequential chunks of data to the GPU, such as shader code or 1D samplers (for example : [[#GPUREG_GSH_CODETRANSFER_DATA|GPUREG_GSH_CODETRANSFER_DATA]])
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* data transfer registers, which can be seen as FIFOs that let us send sequential chunks of data to the GPU, such as shader code or 1D samplers (for example: [[#GPUREG_SH_CODETRANSFER_DATA|GPUREG_GSH_CODETRANSFER_DATA]])
* action triggering registers, which tell the GPU to do something, like draw a primitive (for example : [[#GPUREG_DRAWARRAYS|GPUREG_DRAWARRAYS]])
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* action triggering registers, which tell the GPU to do something, like draw a primitive (for example: [[#GPUREG_DRAWARRAYS|GPUREG_DRAWARRAYS]])
    
=== Aliases ===
 
=== Aliases ===
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It is possible for multiple register (sequential) IDs to correspond to the same register. This is done to leverage the consecutive writing mode for [[GPU Commands]], which makes it possible for a single command to write data to multiple sequential register IDs. For example, register IDs 02C1 through 02C8 all correspond to [[#GPUREG_VSH_FLOATUNIFORM_DATA|GPUREG_VSH_FLOATUNIFORM_DATA]] so that a consecutively writing command based at 02C0 will write its first parameter to [[#GPUREG_VSH_FLOATUNIFORM_CONFIG|GPUREG_VSH_FLOATUNIFORM_CONFIG]] and ever subsequent ones to [[#GPUREG_VSH_FLOATUNIFORM_DATA|GPUREG_VSH_FLOATUNIFORM_DATA]]
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It is possible for multiple register (sequential) IDs to correspond to the same register. This is done to leverage the consecutive writing mode for [[GPU Commands]], which makes it possible for a single command to write data to multiple sequential register IDs. For example, register IDs 02C1 through 02C8 all correspond to [[#GPUREG_VSH_FLOATUNIFORM_DATAi|GPUREG_VSH_FLOATUNIFORM_DATA''i'']] so that a consecutively writing command based at 02C0 will write its first parameter to [[#GPUREG_VSH_FLOATUNIFORM_INDEX|GPUREG_VSH_FLOATUNIFORM_INDEX]] and ever subsequent ones to [[#GPUREG_VSH_FLOATUNIFORM_DATAi|GPUREG_VSH_FLOATUNIFORM_DATA''i'']]
    
=== Data Types ===
 
=== Data Types ===
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