Line 4,586: |
Line 4,586: |
| | Enabled (0 = disabled, 1 = enabled) | | | Enabled (0 = disabled, 1 = enabled) |
| |} | | |} |
| + | |
| + | === GPUREG_TEXUNIT3_PROCTEX0 === |
| + | |
| + | {| class="wikitable" border="1" |
| + | ! Bits |
| + | ! Description |
| + | |- |
| + | | 0-2 |
| + | | U-direction clamp |
| + | |- |
| + | | 3-5 |
| + | | V-direction clamp |
| + | |- |
| + | | 6-9 |
| + | | RGB mapping function |
| + | |- |
| + | | 10-13 |
| + | | Alpha mapping function |
| + | |- |
| + | | 14 |
| + | | Handle alpha separately (0 = don't separate, 1 = separate) |
| + | |- |
| + | | 15 |
| + | | Noise enabled (0 = disabled, 1 = enabled) |
| + | |- |
| + | | 16-17 |
| + | | U-direction shift |
| + | |- |
| + | | 18-19 |
| + | | V-direction shift |
| + | |- |
| + | | 20-27 |
| + | | float16 low 8 bits, Texture bias |
| + | |} |
| + | |
| + | Clamp values: |
| + | |
| + | {| class="wikitable" border="1" |
| + | ! Value |
| + | ! Description |
| + | |- |
| + | | 0 |
| + | | Clamp to zero |
| + | |- |
| + | | 1 |
| + | | Clamp to edge |
| + | |- |
| + | | 2 |
| + | | Symmetrical repeat |
| + | |- |
| + | | 3 |
| + | | Mirrored repeat |
| + | |- |
| + | | 4 |
| + | | Pulse |
| + | |} |
| + | |
| + | Mapping function values: |
| + | |
| + | {| class="wikitable" border="1" |
| + | ! Value |
| + | ! Description |
| + | |- |
| + | | 0 |
| + | | U |
| + | |- |
| + | | 1 |
| + | | U2 |
| + | |- |
| + | | 2 |
| + | | V |
| + | |- |
| + | | 3 |
| + | | V2 |
| + | |- |
| + | | 4 |
| + | | U + V |
| + | |- |
| + | | 5 |
| + | | U2 + V2 |
| + | |- |
| + | | 6 |
| + | | sqrt(U2 + V2) |
| + | |- |
| + | | 7 |
| + | | Minimum |
| + | |- |
| + | | 8 |
| + | | Maximum |
| + | |- |
| + | | 9 |
| + | | Rmax |
| + | |} |
| + | |
| + | Shift values: |
| + | |
| + | {| class="wikitable" border="1" |
| + | ! Value |
| + | ! Description |
| + | |- |
| + | | 0 |
| + | | None |
| + | |- |
| + | | 1 |
| + | | Odd |
| + | |- |
| + | | 2 |
| + | | Even |
| + | |} |
| + | |
| + | === GPUREG_TEXUNIT3_PROCTEX1 === |
| + | |
| + | {| class="wikitable" border="1" |
| + | ! Bits |
| + | ! Description |
| + | |- |
| + | | 0-15 |
| + | | float16, U-direction noise phase |
| + | |- |
| + | | 16-31 |
| + | | fixed16, U-direction noise amplitude |
| + | |} |
| + | |
| + | === GPUREG_TEXUNIT3_PROCTEX2 === |
| + | |
| + | {| class="wikitable" border="1" |
| + | ! Bits |
| + | ! Description |
| + | |- |
| + | | 0-15 |
| + | | float16, V-direction noise phase |
| + | |- |
| + | | 16-31 |
| + | | fixed16, V-direction noise amplitude |
| + | |} |
| + | |
| + | === GPUREG_TEXUNIT3_PROCTEX3 === |
| + | |
| + | {| class="wikitable" border="1" |
| + | ! Bits |
| + | ! Description |
| + | |- |
| + | | 0-15 |
| + | | float16, U-direction noise frequency |
| + | |- |
| + | | 16-31 |
| + | | float16, V-direction noise frequency |
| + | |} |
| + | |
| + | === GPUREG_TEXUNIT3_PROCTEX4 === |
| + | |
| + | {| class="wikitable" border="1" |
| + | ! Bits |
| + | ! Description |
| + | |- |
| + | | 0-2 |
| + | | Minification filter |
| + | |- |
| + | | 3-10 |
| + | | 0x60 |
| + | |- |
| + | | 11-18 |
| + | | Texture width |
| + | |- |
| + | | 19-26 |
| + | | float16 high 8 bits, Texture bias |
| + | |} |
| + | |
| + | Minification filter values: |
| + | |
| + | {| class="wikitable" border="1" |
| + | ! Value |
| + | ! Description |
| + | |- |
| + | | 0 |
| + | | Nearest |
| + | |- |
| + | | 1 |
| + | | Linear |
| + | |- |
| + | | 2 |
| + | | Nearest, Mipmap Nearest |
| + | |- |
| + | | 3 |
| + | | Linear, Mipmap Nearest |
| + | |- |
| + | | 4 |
| + | | Nearest, Mipmap Linear |
| + | |- |
| + | | 5 |
| + | | Linear, Mipmap Linear |
| + | |} |
| + | |
| + | === GPUREG_TEXUNIT3_PROCTEX5 === |
| + | |
| + | {| class="wikitable" border="1" |
| + | ! Bits |
| + | ! Description |
| + | |- |
| + | | 0-7 |
| + | | Texture offset |
| + | |- |
| + | | 8-31 |
| + | | 0xE0C080 |
| + | |} |
| + | |
| + | === GPUREG_PROCTEX_LUT === |
| + | |
| + | {| class="wikitable" border="1" |
| + | ! Bits |
| + | ! Description |
| + | |- |
| + | | 0-7 |
| + | | Index |
| + | |- |
| + | | 8-11 |
| + | | Reference table |
| + | |} |
| + | |
| + | Reference tables: |
| + | |
| + | {| class="wikitable" border="1" |
| + | ! Value |
| + | ! Description |
| + | |- |
| + | | 0 |
| + | | Noise table |
| + | |- |
| + | | 2 |
| + | | RGB mapping function table |
| + | |- |
| + | | 3 |
| + | | Alpha mapping function table |
| + | |- |
| + | | 4 |
| + | | Color table |
| + | |- |
| + | | 5 |
| + | | Color difference table |
| + | |} |
| + | |
| + | ==== Noise Table ==== |
| + | |
| + | 128 elements: |
| + | {| class="wikitable" border="1" |
| + | ! Bits |
| + | ! Description |
| + | |- |
| + | | 0-11 |
| + | | unsigned fixed12, Value |
| + | |- |
| + | | 12-23 |
| + | | signed fixed12, Difference from next element |
| + | |} |
| + | |
| + | ==== RGB Mapping Function Table ==== |
| + | |
| + | 128 elements: |
| + | {| class="wikitable" border="1" |
| + | ! Bits |
| + | ! Description |
| + | |- |
| + | | 0-11 |
| + | | unsigned fixed12, Value |
| + | |- |
| + | | 12-23 |
| + | | signed fixed12, Difference from next element |
| + | |} |
| + | |
| + | ==== Alpha Mapping Function Table ==== |
| + | |
| + | 128 elements: |
| + | {| class="wikitable" border="1" |
| + | ! Bits |
| + | ! Description |
| + | |- |
| + | | 0-11 |
| + | | unsigned fixed12, Value |
| + | |- |
| + | | 12-23 |
| + | | signed fixed12, Difference from next element |
| + | |} |
| + | |
| + | ==== Color Table ==== |
| + | |
| + | 256 elements: |
| + | {| class="wikitable" border="1" |
| + | ! Bits |
| + | ! Description |
| + | |- |
| + | | 0-7 |
| + | | u8, Red |
| + | |- |
| + | | 8-15 |
| + | | u8, Green |
| + | |- |
| + | | 16-23 |
| + | | u8, Blue |
| + | |- |
| + | | 24-31 |
| + | | u8, Alpha |
| + | |} |
| + | |
| + | ==== Color Difference Table ==== |
| + | |
| + | 256 elements: |
| + | {| class="wikitable" border="1" |
| + | ! Bits |
| + | ! Description |
| + | |- |
| + | | 0-7 |
| + | | signed fixed8, Red difference between current and next color table elements |
| + | |- |
| + | | 8-15 |
| + | | signed fixed8, Green difference between current and next color table elements |
| + | |- |
| + | | 16-23 |
| + | | signed fixed8, Blue difference between current and next color table elements |
| + | |- |
| + | | 24-31 |
| + | | signed fixed8, Alpha difference between current and next color table elements |
| + | |} |
| + | |
| + | === GPUREG_PROCTEX_LUT_DATA''i'' === |
| + | |
| + | {| class="wikitable" border="1" |
| + | ! Bits |
| + | ! Description |
| + | |- |
| + | | 0-31 |
| + | | LUT data |
| + | |} |
| + | |
| + | These registers behave as a FIFO queue. Each write to these registers writes the provided value to the table selected with GPUREG_PROCTEX_LUT, sequentially. |
| | | |
| == Framebuffer registers == | | == Framebuffer registers == |