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Synchronization can be performed via WaitSynchronization on any handles deriving from [[KSynchronizationObject]]. The semantic meaning of the call depends on the particular handle type:
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* KClientPort: ???
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* KClientSession: ???
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* KDebug: ???
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* KDmaObject: ???
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* KEvent: Waits until the event is signaled
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* KInterruptEvent: ???
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* KMutex: Acquires a lock on the mutex (blocks until this succeeds)
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* KProcess: ???
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* KSemaphore: ???
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* KServerPort: ???
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* KServerSession: ???
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* KThread: Waits until the thread terminates
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* KTimer: ???
Most synchronization systems seem to have both a "normal" and "light-weight" version
Most synchronization systems seem to have both a "normal" and "light-weight" version