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0070 00 f0 08 c8 34 6e 05 0f c9 c6 80 5b 6f bc 5a ....4n.....[o.Z
0070 00 f0 08 c8 34 6e 05 0f c9 c6 80 5b 6f bc 5a ....4n.....[o.Z
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A streetpass "AP" was spoofed on a laptop with hostapd by setting the SSID to "Nintendo_3DS_continuous_scan_000", with the extra Nintendo tag from another 3DS' probe request. The SSID and AP can't be easily spoofed with hostapd for streetpass when 3DS is "active", for the random "ic[kSvm9s@*cYD>/~IEVj\(fGG;qDo8j" strings. The 3DS didn't seem to authenticate or associate with the "AP". Streetpass "AP" comms use WPA2 [http://en.wikipedia.org/wiki/CCMP CCMP] encryption. Eventually the 3DS stops communicating with the fake "AP" since the AP doesn't understand the sent data,(especially since it's encrypted) and sends a 802.11 "Action" frame, with category ID 0x7f and Nintendo's vendor ID: 00 1f 32.(However the 3DS keeps communicating with the above process repeatedly)
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A streetpass "AP" was spoofed on a laptop with hostapd by setting the SSID to "Nintendo_3DS_continuous_scan_000", with the extra Nintendo tag from another 3DS' probe request. The SSID and AP can't be easily spoofed with hostapd for streetpass when 3DS is "active", for the random "ic[kSvm9s@*cYD>/~IEVj\(fGG;qDo8j" strings. The 3DS didn't seem to authenticate or associate with the "AP". Streetpass "AP" comms use WPA2 [[wikipedia:CCMP|CCMP]] encryption. Eventually the 3DS stops communicating with the fake "AP" since the AP doesn't understand the sent data,(especially since it's encrypted) and sends a 802.11 "Action" frame, with category ID 0x7f and Nintendo's vendor ID: 00 1f 32.(However the 3DS keeps communicating with the above process repeatedly)