Changes

335 bytes added ,  22:04, 18 September 2015
new3DS clock stuff
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The above clock-rates were calculated by calling svcGetSystemTick in sets of 5(call it, execute svcSleepThread for 1s, then call it again), then the average of those were calculated. The clock-rate listed above applies for *all* 4 New3DS MPCores.
 
The above clock-rates were calculated by calling svcGetSystemTick in sets of 5(call it, execute svcSleepThread for 1s, then call it again), then the average of those were calculated. The clock-rate listed above applies for *all* 4 New3DS MPCores.
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New3DS exclusives are able to clock the CPU at 804MHz, but this appears to be limited to the currently running application/app cores. (timed by running svcGetSystemTick on either side of a long idle loop to stay in the current process context. svcSleepThread + svcGetSystemTick implies a tick counter running at 268mhz in this mode.)
    
== Specifications ==
 
== Specifications ==
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