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504 bytes added ,  20:12, 16 September 2011
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:Because they just are. --[[User:Neimod|Neimod]] 17:40, 6 September 2011 (CEST)
 
:Because they just are. --[[User:Neimod|Neimod]] 17:40, 6 September 2011 (CEST)
 
:Game editors want to fit their game in the smallest ROM chip size possible, to reduce manufacturing costs. Also, encrypting blocks of zeros/FF is bad practices, compression avoids it. --[[User:Luigi2us|Luigi2us]] 18:17, 6 September 2011 (CEST)
 
:Game editors want to fit their game in the smallest ROM chip size possible, to reduce manufacturing costs. Also, encrypting blocks of zeros/FF is bad practices, compression avoids it. --[[User:Luigi2us|Luigi2us]] 18:17, 6 September 2011 (CEST)
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I've found something in my Chronicles Samurai Warriors savegame:
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18 A1 72 6F 6D 3A 2F 53 00 6F 75 6E 64 2F 73 74 .¡rom:/S.ound/st
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72 00 65 61 6D 2F 53 54 52 4D 00 5F 53 59 53 5F MES.SAGE_GOO.D.b
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63 73 74 6D F9 D7 9A 2F 95 90 8D 0A 93 00 03 B0 cstmùך/•...“..°
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Looks like a path in the ROM filesystem in a LZ77 compression. Maybe it can help to find the master decryption key (if we would have
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a dumped Samurai Warriors).--[[User:Lazymarek9614|Lazymarek9614]] 21:12, 16 September 2011 (CEST)
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