Changes

266 bytes added ,  23:31, 16 April 2015
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| Big-endian application programID for the AppData, zero otherwise.
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| Big-endian application programID/titleID from the application which [[NFC:InitializeWriteAppData|initialized]] the AppData, zero otherwise. This is only written, not compared with the user application titleID: doing the latter would break games' cross-platform compatibility with 3DS<>Wii U(Super Smash Bros 3DS/Wii U for example).
 
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