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158 bytes added ,  21:58, 28 August 2011
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* blocks containing only 0xFF yield a checksum of 0x0F
 
* blocks containing only 0xFF yield a checksum of 0x0F
 
* blocks containing only 0x00 yield a checksum of 0xB9
 
* blocks containing only 0x00 yield a checksum of 0xB9
* possibly checksums apply to encrypted blocks?
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* checksums seem to apply to encrypted blocks. In the case of Ridge Racer, all-zero 0x200 blocks yield 0xE4 instead of Rayman3D's 0xB9. However, all-FF blocks always yield 0x0F since they aren't encrypted.
    
This is most likely a custom checksum algorithm. Standard CRC8 would yield zero for a zero block.
 
This is most likely a custom checksum algorithm. Standard CRC8 would yield zero for a zero block.
    
--[[User:Luigi2us|Luigi2us]] 19:59, 28 August 2011 (CEST)
 
--[[User:Luigi2us|Luigi2us]] 19:59, 28 August 2011 (CEST)
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