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130 bytes added ,  21:57, 2 November 2014
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== ARM11 Userland ==
   
{| class="wikitable" border="1"
 
{| class="wikitable" border="1"
 
!  Category
 
!  Category
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!  Description
 
!  Description
 
!  Author
 
!  Author
 +
! Download
 
|-
 
|-
 
| Game
 
| Game
| [https://github.com/smealum/yeti3DS yeti3DS]
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| [https://github.com/smealum/yeti3DS Yeti3DS]
 
| A quick and dirty port of Derek Evans' Yeti3D software rendering engine.
 
| A quick and dirty port of Derek Evans' Yeti3D software rendering engine.
| [[User:Smea|Smea]]
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| [[User:smea|smea]]
 +
| N/A
 +
|-
 +
| Game
 +
| [https://github.com/smealum/3dscraft 3DSCraft]
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| Minecraft clone.
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| [[User:smea|smea]]
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| N/A
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|-
 +
| Emulator
 +
| [https://github.com/StapleButter/blargSnes BlargSnes]
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| Super Nintendo emulator.
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| StapleButter
 +
| N/A
 
|-
 
|-
 
| Network media server / tool
 
| Network media server / tool
 
| [https://github.com/yellows8/ctr-streaming-server ctr-streaming-server]
 
| [https://github.com/yellows8/ctr-streaming-server ctr-streaming-server]
 
| This is a server which runs on a 3DS, which receives audio/video for playback. This can also send [[HID_Shared_Memory|HID]] state to the client(see the README), when enabled. The included parse_hidstream tool can be used to parse that HID data to simulate keyboard/mouse input events, via Linux uinput.
 
| This is a server which runs on a 3DS, which receives audio/video for playback. This can also send [[HID_Shared_Memory|HID]] state to the client(see the README), when enabled. The included parse_hidstream tool can be used to parse that HID data to simulate keyboard/mouse input events, via Linux uinput.
| [[User:Yellows8|Yellows8]]
+
| [[User:yellows8|yellows8]]
|}
+
| N/A
 
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== ARM9 ==
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{| class="wikitable" border="1"
  −
!  Category
  −
!  Name
  −
!  Description
  −
!  Author
  −
|-
   
|}
 
|}