Title metadata is a format used to store information about a title (installed title, DLC, etc.) and all its installed contents, including which contents they consist of and their SHA256 hashes.
Code is available by trap15 to parse the available information from the 3DS format of TMDs.
Structure
All the data in the file represented in Big Endian.
Offset | Size | Description |
0x0 | Y | Signature Data |
Y | 0xC4 | Header |
0xC4 + Y | 0x24*64 | Content Info Records. |
0x9C4 + Y | 0x30*ContentCount | Content Chunk Records. |
Signature Data
The total size of this section is referred to as "Y" in the overall TMD structure. The signature is of the header of the TMD.
Offset | Size | Description |
0x0 | 0x4 | Signature Type |
0x4 | X | Signature |
0x4 + X | Padding Aligning the signature data to 0x40 bytes |
Signature Type
Value | Signature Method | Signature Size (X) |
---|---|---|
0x010000 | RSA_4096 SHA1 | 0x200 |
0x010001 | RSA_2048 SHA1 | 0x100 |
0x010002 | Elliptic Curve | 0x40 |
0x010003 | RSA_4096 SHA256 | 0x200 |
0x010004 | RSA_2048 SHA256 | 0x100 |
The hash for the signature, is calculated over the header of the TMD
Header
Offset | Size | Description |
0x0 | 0x40 | Signature Issuer |
0x40 | 0x1 | Version |
0x41 | 0x1 | ca_crl_version |
0x42 | 0x1 | signer_crl_version |
0x43 | 0x1 | Reserved |
0x44 | 0x8 | System Version |
0x4C | 0x8 | Title ID |
0x54 | 0x4 | Title Type |
0x58 | 0x2 | Group ID |
0x5A | 0x3C | Reserved |
0x98 | 0x4 | Access Rights |
0x9C | 0x2 | Title Version |
0x9E | 0x02 | Content Count |
0xA0 | 0x2 | Boot Content |
0xA2 | 0x2 | Padding |
0xA4 | 0x20 | SHA-256 Hash of the Content Info Records |
Content Info Records
There are 64 of these records, usually only the first is used.
Offset | Size | Description |
---|---|---|
0x00 | 2 | Content index offset |
0x02 | 2 | Content command count [k] |
0x04 | 32 | SHA-256 hash of the next k content records that have not been hashed yet |
Content chunk records
There is one of these for each content contained in this title. (Determined by "Content Count" in the TMD Header).
Offset | Size | Description |
---|---|---|
0x00 | 4 | Content id |
0x04 | 2 | Content index |
0x06 | 2 | Content type |
0x08 | 8 | Content size |
0x10 | 0x20 | SHA-256 hash |
Content Index
This indicates the content type:
Index | Content Type |
---|---|
0000 | Main Content (.CXI for 3DS executable content/.CFA for 3DS Data Archives/.SRL for TWL content) |
0001 | Home Menu Manual (.CFA) |
0002 | DLP Child Container (.CFA) |
This does not apply to DLC.
Content Type flags
Flags | Description |
---|---|
1 | Encrypted |
2 | Disc |
4 | CFM (abbreviation for?) |
0x4000 | Optional |
0x8000 | Shared |
Certificate Chain
If the TMD file is obtained from Nintendo's CDN, then it will have two certificates appended at the end of the file:
CERTIFICATE | SIGNATURE TYPE | RETAIL CERT NAME | DEBUG CERT NAME | DESCRIPTION |
---|---|---|---|---|
TMD | RSA-2048 | CP0000000b | CP0000000a | Used to verify the TMD signature |
CA | RSA-4096 | CA00000003 | CA00000004 | Used to verify the TMD Certificate |
The CA certificate is issued by 'Root', the public key for which is stored in NATIVE_FIRM.
Example code application
enum sig_type {
RSA_2048_SHA256 = 0x00010004,
RSA_4096_SHA256 = 0x00010003,
RSA_2048_SHA1 = 0x00010001,
RSA_4096_SHA1 = 0x00010000
};
// Sorry I removed the example struct because it is wrong.