FRDU:GetMyPresence
Revision as of 18:23, 12 December 2024 by TimmSkiller (talk | contribs)
Request
Index Word | Description | ||||||||
---|---|---|---|---|---|---|---|---|---|
0 |
|
Request Static Buffers
Index Word | Description |
---|---|
0 | Descriptor for static buffer (id 0) |
1 | Pointer to Presence structure |
Response
Index Word | Description | ||||||||
---|---|---|---|---|---|---|---|---|---|
0 |
| ||||||||
1 | Result code | ||||||||
2 | Descriptor for static buffer (id 0) | ||||||||
3 | Pointer to Presence structure |
Presence Structure
Offset | Size | Description |
---|---|---|
0x0 | 0x4 | u32 JoinAvailabilityFlag |
0x4 | 0x4 | u32 MatchmakeSystemType |
0x8 | 0x4 | u32 JoinGameID |
0xC | 0x4 | u32 JoinGameMode |
0x10 | 0x4 | u32 OwnerPrincipalID |
0x14 | 0x4 | u32 JoinGroupID |
0x18 | 0x14 | u8 ApplicationArg[20] |
0x2C | 0x100 | u16 GameModeDescription[128] |
Description
Returns the console's friend presence.